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New Class for d20 Modern need advise
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<blockquote data-quote="(Psi)SeveredHead" data-source="post: 2225605" data-attributes="member: 1165"><p>Compare it to the martial artist. That is (IMO) the second best of the advanced classes in D20 Modern and the best combative AdC. (I'm only counting those twelve AdCs, however, not the FX ones or non-core ones.) The martial artist gets 2 skill points per level. How about your class?</p><p></p><p>How many skill points does it have? Does it have any psionic abilities? Those are quite common among Jedi. I would suggest cutting back on the BAB to make up for it. (In fact, use the Battlemind as a base, and you could just rename the psionic abilities, then trade abilities in and out. Even then, the battlemind is stronger than the other classes, as it uses FX.)</p><p></p><p>The speed boost is way too much. That's double what 10 levels of Fast would give you (and the Fast has a cap).</p><p></p><p>Weapon Specialization should be left to warriors who don't use FX. (In D20 Star Wars, Jedi do <em>not</em> get this ability.)</p><p></p><p>The size ability is way too goofy. Last time I checked, every lightsaber is sized for the wielder.</p><p></p><p>+3d8 damage is too much ... that's better than Burst Fire without an attack penalty, and will force a massive damage save on every hit. +1d8 is plenty in a game with the baseline of D20 Modern.</p><p></p><p>The bonus to ranged attacks needs a cost ... how about using up a move action, like in D20 Star Wars.</p></blockquote><p></p>
[QUOTE="(Psi)SeveredHead, post: 2225605, member: 1165"] Compare it to the martial artist. That is (IMO) the second best of the advanced classes in D20 Modern and the best combative AdC. (I'm only counting those twelve AdCs, however, not the FX ones or non-core ones.) The martial artist gets 2 skill points per level. How about your class? How many skill points does it have? Does it have any psionic abilities? Those are quite common among Jedi. I would suggest cutting back on the BAB to make up for it. (In fact, use the Battlemind as a base, and you could just rename the psionic abilities, then trade abilities in and out. Even then, the battlemind is stronger than the other classes, as it uses FX.) The speed boost is way too much. That's double what 10 levels of Fast would give you (and the Fast has a cap). Weapon Specialization should be left to warriors who don't use FX. (In D20 Star Wars, Jedi do [i]not[/i] get this ability.) The size ability is way too goofy. Last time I checked, every lightsaber is sized for the wielder. +3d8 damage is too much ... that's better than Burst Fire without an attack penalty, and will force a massive damage save on every hit. +1d8 is plenty in a game with the baseline of D20 Modern. The bonus to ranged attacks needs a cost ... how about using up a move action, like in D20 Star Wars. [/QUOTE]
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