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<blockquote data-quote="DND_Reborn" data-source="post: 8094877" data-attributes="member: 6987520"><p>True, and I thought I had made a statement to that effect but maybe it was in another thread... <em>shrug</em></p><p></p><p>But neither of them have metamagic, which when used properly and when <em>needed </em>can be incredibly effective IME. Channel Divinity is okay and Wild Shape can be great (for Moon Druids), but otherwise... <em>meh</em> At this point you're also comparing arcane vs divine casters-- I am more concerned about arcane vs arcane.</p><p></p><p></p><p>I <em>didn't</em> until this rule was put into effect.</p><p></p><p>Fortunately, I also have the full power to restore the balance by <em>not</em> adopting the rule. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p>The pressure is part of the game. For the sake of the gods I am sick and tired of WotC making a version of D&D that coddles to players. 5E is already a very easy game as designed. Oh, you picked a spell you <em>thought</em> was great and it turned out you were <em>wrong</em>??? The HORROR!!! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":eek:" title="Eek! :eek:" data-smilie="9"data-shortname=":eek:" /> Well, it is one spell, look through the list and when you level choose a better one... But you might be wrong again.</p><p></p><p>A sorcerer's versatility is <em>NOT</em> supposed to be in the spells they know, neither is this supposed to be a power of Bards or Warlocks IMO. A sorcerer's versatility is in their metamagic--which now you also have metamagic versatility, which at least I can understand and is appropriate to what they are supposed to do well.</p></blockquote><p></p>
[QUOTE="DND_Reborn, post: 8094877, member: 6987520"] True, and I thought I had made a statement to that effect but maybe it was in another thread... [I]shrug[/I] But neither of them have metamagic, which when used properly and when [I]needed [/I]can be incredibly effective IME. Channel Divinity is okay and Wild Shape can be great (for Moon Druids), but otherwise... [I]meh[/I] At this point you're also comparing arcane vs divine casters-- I am more concerned about arcane vs arcane. I [I]didn't[/I] until this rule was put into effect. Fortunately, I also have the full power to restore the balance by [I]not[/I] adopting the rule. ;) The pressure is part of the game. For the sake of the gods I am sick and tired of WotC making a version of D&D that coddles to players. 5E is already a very easy game as designed. Oh, you picked a spell you [I]thought[/I] was great and it turned out you were [I]wrong[/I]??? The HORROR!!! :eek: Well, it is one spell, look through the list and when you level choose a better one... But you might be wrong again. A sorcerer's versatility is [I]NOT[/I] supposed to be in the spells they know, neither is this supposed to be a power of Bards or Warlocks IMO. A sorcerer's versatility is in their metamagic--which now you also have metamagic versatility, which at least I can understand and is appropriate to what they are supposed to do well. [/QUOTE]
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