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<blockquote data-quote="Todd Roybark" data-source="post: 8095215" data-attributes="member: 6920677"><p>There is a lot of anger in that. More anger than RPG mechanics warrant.</p><p></p><p>I"m going to flip your statement:</p><p></p><p>I'm sick of people stuck in AD&D mode freaking out at versatility. Essentially you are saying that any character that can surprise you with a single spell a day, will throw off your DM-FU, <em>leading to cats and dogs, living together </em>....<strong>total anarchy</strong>! <img class="smilie smilie--emoji" alt="😳" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f633.png" title="Flushed face :flushed:" data-shortname=":flushed:" loading="lazy" width="64" height="64" /><img class="smilie smilie--emoji" alt="😀" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" title="Grinning face :grinning:" data-shortname=":grinning:" loading="lazy" width="64" height="64" /></p><p></p><p>After all the time you have been DMing, a player surprising you with just <em>one spell per Long Rest is going to wreck your DMing prowess?</em></p><p></p><p>In all sincerity, I think you are up to the challenge. <img class="smilie smilie--emoji" alt="👍" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f44d.png" title="Thumbs up :thumbsup:" data-shortname=":thumbsup:" loading="lazy" width="64" height="64" /></p><p></p><p>5e is a lethal edition.</p><p>In September alone I have seen the following:</p><p></p><p>-My then 6th level Fighter failed a DC 13 Con save and started dying. Twice.</p><p>The first time on round One.</p><p>It is an old school rolled stats and HP game, I have +6 to the Saving Throw and 82 HP.</p><p>All <em>my HP, down to 0</em>, because of <em>one</em> failed save against a Banshee's Wail. (Twice)</p><p>My Initiative was right after the Banshees.</p><p></p><p>-A 10th level Halfling Bard with a +4 and Advantage to a DC 12 <em>Suggestion</em> spell, rolled the number two twice, and failed. The <em>Suggestion</em>, essentially took her out for the day, due to the spell duration.</p><p>In the same session, the remaining three party members fight 4 trolls.</p><p></p><p>The monk is knocked unconscious by Troll 1 of 2 trolls surrounding her.</p><p>Troll 2 moves into feast. Each attack has Advantage, each hit is an Automatic critical hit, and <em>more importantly, each hit counts as TWO Death Save Failures.</em></p><p>(Two hits and the character is Dead.)</p><p>I rolled two sets of the number 1, twice.</p><p></p><p>I had the troll pick her up and take her deeper into the caves, (with more trolls), with the party and other trolls chasing behind. We were playing on 9/11, and as a group we have been referring to it as the <em>9/11/2020 Miracle</em>.</p><p></p><p>Lethality is about how you play it.</p><p>This campaign is <em>an open roll, the dice are what they are </em>game.</p><p>It feels like old school D&D to me.</p></blockquote><p></p>
[QUOTE="Todd Roybark, post: 8095215, member: 6920677"] There is a lot of anger in that. More anger than RPG mechanics warrant. I"m going to flip your statement: I'm sick of people stuck in AD&D mode freaking out at versatility. Essentially you are saying that any character that can surprise you with a single spell a day, will throw off your DM-FU, [I]leading to cats and dogs, living together [/I]....[B]total anarchy[/B]! 😳😀 After all the time you have been DMing, a player surprising you with just [I]one spell per Long Rest is going to wreck your DMing prowess?[/I] In all sincerity, I think you are up to the challenge. 👍 5e is a lethal edition. In September alone I have seen the following: -My then 6th level Fighter failed a DC 13 Con save and started dying. Twice. The first time on round One. It is an old school rolled stats and HP game, I have +6 to the Saving Throw and 82 HP. All [I]my HP, down to 0[/I], because of [I]one[/I] failed save against a Banshee's Wail. (Twice) My Initiative was right after the Banshees. -A 10th level Halfling Bard with a +4 and Advantage to a DC 12 [I]Suggestion[/I] spell, rolled the number two twice, and failed. The [I]Suggestion[/I], essentially took her out for the day, due to the spell duration. In the same session, the remaining three party members fight 4 trolls. The monk is knocked unconscious by Troll 1 of 2 trolls surrounding her. Troll 2 moves into feast. Each attack has Advantage, each hit is an Automatic critical hit, and [I]more importantly, each hit counts as TWO Death Save Failures.[/I] (Two hits and the character is Dead.) I rolled two sets of the number 1, twice. I had the troll pick her up and take her deeper into the caves, (with more trolls), with the party and other trolls chasing behind. We were playing on 9/11, and as a group we have been referring to it as the [I]9/11/2020 Miracle[/I]. Lethality is about how you play it. This campaign is [I]an open roll, the dice are what they are [/I]game. It feels like old school D&D to me. [/QUOTE]
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