Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
New class options in Tasha
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Kurotowa" data-source="post: 8095268" data-attributes="member: 27957"><p>I see it the other way around. When your DM gives you permission to alter your character sheet by DM fiat, it's a retcon. When there's a game mechanic for swapping your available spells, it reflects something your character does.</p><p></p><p>What I usually do is emphasize that "knowing a spell" isn't at all the same thing as knowing how to roast a turkey or install a motherboard. It means having a complex and delicate magical process suspended and ready to activate at a moment's notice. You're not casting Magic Missile from scratch every time, you're feeding power into the previously prepared formation and letting it activate. So when you swap Magic Missile for Absorb Element, you don't "forget" how Magic Missile works. That sort of abstract magical knowledge is covered by Arcana. What you're doing is tearing apart your Magic Missile spell formation and using the parts to build an Absorb Elements one instead.</p><p></p><p>I find that detailing spells like this makes so many of the D&D mechanics make more sense than treating them as simple learned skills. You can do similar things for martial classes swapping out Maneuvers or Fighting Styles. It's not a retcon, they're not wiping their memory of old skills, they're changing their off-camera daily routine to train different combat techniques. They still know the theory of the other moves, but can only reliably perform the techniques they're staying in constant practice with.</p></blockquote><p></p>
[QUOTE="Kurotowa, post: 8095268, member: 27957"] I see it the other way around. When your DM gives you permission to alter your character sheet by DM fiat, it's a retcon. When there's a game mechanic for swapping your available spells, it reflects something your character does. What I usually do is emphasize that "knowing a spell" isn't at all the same thing as knowing how to roast a turkey or install a motherboard. It means having a complex and delicate magical process suspended and ready to activate at a moment's notice. You're not casting Magic Missile from scratch every time, you're feeding power into the previously prepared formation and letting it activate. So when you swap Magic Missile for Absorb Element, you don't "forget" how Magic Missile works. That sort of abstract magical knowledge is covered by Arcana. What you're doing is tearing apart your Magic Missile spell formation and using the parts to build an Absorb Elements one instead. I find that detailing spells like this makes so many of the D&D mechanics make more sense than treating them as simple learned skills. You can do similar things for martial classes swapping out Maneuvers or Fighting Styles. It's not a retcon, they're not wiping their memory of old skills, they're changing their off-camera daily routine to train different combat techniques. They still know the theory of the other moves, but can only reliably perform the techniques they're staying in constant practice with. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
New class options in Tasha
Top