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<blockquote data-quote="TwoSix" data-source="post: 8096782" data-attributes="member: 205"><p>Spell book White-out: During a long rest, a wizard may erase one spell from their spell book and replace it with another spell from the wizard spell list, up to a level for which they have wizard spell slots. (Obviously, this needs to be worded to avoid the MC issues that the base wizard spellbook feature also suggests.)</p><p></p><p>Fundamentally, the Tasha’s change suggests that the designers feel one long rest is an appropriate cost to gain access to one new spell from a class’s spell list, since every class (bar wizard) can now do it. There’s two discrete issues here.</p><p></p><p>1) If every other class can do it, why not wizards? I’m sympathetic to this issue. Obviously, it’s more powerful on a wizard, but I don’t think it’s so much more powerful than on a divine soul sorcerer that wizard should be the only exclusion. </p><p>2) A long rest is too low of a cost for a feature of this magnitude. Spell choice is defining, just like feat choice and subclass choice, and changing that should be restricted in frequency to only on level up. I’m less sympathetic to this, since I don’t think clerics and druids are breaking the game, but simply banning the rule seems appropriate if you feel this might be an issue.</p></blockquote><p></p>
[QUOTE="TwoSix, post: 8096782, member: 205"] Spell book White-out: During a long rest, a wizard may erase one spell from their spell book and replace it with another spell from the wizard spell list, up to a level for which they have wizard spell slots. (Obviously, this needs to be worded to avoid the MC issues that the base wizard spellbook feature also suggests.) Fundamentally, the Tasha’s change suggests that the designers feel one long rest is an appropriate cost to gain access to one new spell from a class’s spell list, since every class (bar wizard) can now do it. There’s two discrete issues here. 1) If every other class can do it, why not wizards? I’m sympathetic to this issue. Obviously, it’s more powerful on a wizard, but I don’t think it’s so much more powerful than on a divine soul sorcerer that wizard should be the only exclusion. 2) A long rest is too low of a cost for a feature of this magnitude. Spell choice is defining, just like feat choice and subclass choice, and changing that should be restricted in frequency to only on level up. I’m less sympathetic to this, since I don’t think clerics and druids are breaking the game, but simply banning the rule seems appropriate if you feel this might be an issue. [/QUOTE]
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