Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
New class options in Tasha
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Chaosmancer" data-source="post: 8097424" data-attributes="member: 6801228"><p>Sure, they might have an idea, but again what exactly do you prepare to Explore region Z? Do you know that the secret cult of the Undead Whale is in the Desert? That they have found an underground aquifer and this adventure will find good use for water breathing? </p><p></p><p>What exactly are the guards like in Stronghold X's secret basement? Will spells that affect humanoids be useful or not? </p><p></p><p>This is the limit we are talking about. And again, Sorcerers have very few spells available to know. To change one is a big decision.</p><p></p><p></p><p></p><p></p><p>So, now it isn't just the sorcerer, but also every other class including the Bard that we have to consider. </p><p></p><p>You know, if you had a party with a Druid, A Cleric, A Bard, and a Sorcerer.... maybe playing a wizard wasn't the greatest idea anyways. That niche of "has the magical answer" seems like it was kind of crowded. </p><p></p><p>Oh, and we need to worry that in the 6th Edition of Dungeons and Dragons (which we have no indication is coming any time soon) that the wizard will become even less unique, as clearly the Sorcerer and other classes wouldn't also be changed? That is some stretching to be concerned about a rule in 5e causing ruin in 6e.</p><p></p><p></p><p></p><p></p><p></p><p></p><p>"This rule is bad for me, because of my specific set-up" is a far different argument than "Wizards are obsolete from the game, because they have been ruined and all their features given to other classes, sound the death knell!" </p><p></p><p>If this rule is bad,<strong><em> for you specifically</em></strong>, then that is why it is optional. But, you are trying to argue it is bad in general, that no one should use it. And some of the rest of us are trying to show, that this massive disruption you fear, is not really all that big, considering the actual way we see our games played.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 8097424, member: 6801228"] Sure, they might have an idea, but again what exactly do you prepare to Explore region Z? Do you know that the secret cult of the Undead Whale is in the Desert? That they have found an underground aquifer and this adventure will find good use for water breathing? What exactly are the guards like in Stronghold X's secret basement? Will spells that affect humanoids be useful or not? This is the limit we are talking about. And again, Sorcerers have very few spells available to know. To change one is a big decision. So, now it isn't just the sorcerer, but also every other class including the Bard that we have to consider. You know, if you had a party with a Druid, A Cleric, A Bard, and a Sorcerer.... maybe playing a wizard wasn't the greatest idea anyways. That niche of "has the magical answer" seems like it was kind of crowded. Oh, and we need to worry that in the 6th Edition of Dungeons and Dragons (which we have no indication is coming any time soon) that the wizard will become even less unique, as clearly the Sorcerer and other classes wouldn't also be changed? That is some stretching to be concerned about a rule in 5e causing ruin in 6e. "This rule is bad for me, because of my specific set-up" is a far different argument than "Wizards are obsolete from the game, because they have been ruined and all their features given to other classes, sound the death knell!" If this rule is bad,[B][I] for you specifically[/I][/B], then that is why it is optional. But, you are trying to argue it is bad in general, that no one should use it. And some of the rest of us are trying to show, that this massive disruption you fear, is not really all that big, considering the actual way we see our games played. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
New class options in Tasha
Top