Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
New class, please help with balance issues
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Darklone" data-source="post: 1299394" data-attributes="member: 1372"><p>I like your stuff very much.</p><p></p><p>Some other ideas: Give the blade a certain number of hitpoints & hardness. Let the player channel his Wis mod in hitpoints per round into the blade as a move equivalent action or twice that amount as a standard action. The blade is material as soon as he reaches full hitpoints. Bonuses to this channeling (and perhaps later half of that amount as free action each round) are gained with levels.</p><p></p><p>That would mean that he can't create a blade instantaneously at first level but needs a few rounds preparation. Then I would exclude some other monk abilities from use while he concentrates on the blade. If the blade is sundered, he can restore hitpoints to it.</p><p></p><p>Then I wouldn't let him choose most abilities by himself, I'd think about some "career paths" for the blades, possibly taught in different schools... these teach some basic abilities and allow minor adjustments.</p><p></p><p>I'd rather remove some monk specials and allow access to WS (mindblade) and some other fighter bonus feats, give a dodge bonus to AC (perhaps like the swashbuckler in CW)... and the possibility to create twin mindblades later (for a certain school). </p><p></p><p>Whirlwind attack sounds nice <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>Have a look at the Dervish prestige class... some abilities might fit nicely.</p></blockquote><p></p>
[QUOTE="Darklone, post: 1299394, member: 1372"] I like your stuff very much. Some other ideas: Give the blade a certain number of hitpoints & hardness. Let the player channel his Wis mod in hitpoints per round into the blade as a move equivalent action or twice that amount as a standard action. The blade is material as soon as he reaches full hitpoints. Bonuses to this channeling (and perhaps later half of that amount as free action each round) are gained with levels. That would mean that he can't create a blade instantaneously at first level but needs a few rounds preparation. Then I would exclude some other monk abilities from use while he concentrates on the blade. If the blade is sundered, he can restore hitpoints to it. Then I wouldn't let him choose most abilities by himself, I'd think about some "career paths" for the blades, possibly taught in different schools... these teach some basic abilities and allow minor adjustments. I'd rather remove some monk specials and allow access to WS (mindblade) and some other fighter bonus feats, give a dodge bonus to AC (perhaps like the swashbuckler in CW)... and the possibility to create twin mindblades later (for a certain school). Whirlwind attack sounds nice :D Have a look at the Dervish prestige class... some abilities might fit nicely. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
New class, please help with balance issues
Top