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New Class (Reality wanderer)
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<blockquote data-quote="Qwillion" data-source="post: 1157979" data-attributes="member: 14641"><p>he is a hermit no proffession at least perhaps a proffession the character is an internalized character so their is a lack of physical skills</p><p></p><p></p><p>Compaian spirit is like the animal spirites of the american indians and is closer ot an outsider but we are still working on the basis for it.</p><p></p><p>The Companion spirt is part of the class so it is tied to it.</p><p></p><p>sorry loss of power is likely to be a 24 hour period. </p><p></p><p>Untruth is a Wheel of Time concept that deals with not being able to speak any word that is untrue. (you can mislead by omission but you cannot make a bold faced lie)</p><p></p><p>ummm... checks are skil checks, grapple checks and ability checks.</p><p></p><p>considering the lack of offensive capabilites within the class It is not percived as a big deal though becasue of its stacking ability and it continouing power growth some see it as such, the debate about what it affects continue.</p><p></p><p>sorry that was supposed to be 1/2 class leavel errata error</p><p></p><p>"First of all, this should definately be a supernatural ability, not extraordinary.' </p><p>no because the player cannot just supress the ability by going into an antimagic zone.</p><p></p><p>Also, how can they switch to a personality 5-levels lower if they get the power at 4th level?</p><p></p><p>we are still at odds about this one. the power level would be too much.</p><p></p><p> Does the "trigger" mean the Wanderer can't ever initiate the change herself? </p><p>yes the gm triggers it. </p><p></p><p>Does the alt personality have a different class? </p><p>it can</p><p></p><p>Who decides on the alt personalities class and progression? </p><p>dm and player</p><p></p><p>Can it have different attributes? </p><p>yep</p><p></p><p>Alignment? </p><p>don't use alighnments</p><p></p><p>If the alternate personality is a Cleric, Druid, Ranger, Paladin, or Wizard, do they have spells memorized and prepared when the switch is made? </p><p>they would have what they had the last time they were active.</p><p></p><p>Can the alternate personality have a familiar, or animal companion?</p><p>sure but the bond would break upon the switch.</p><p></p><p></p><p> Does the alternate personality advance with the Wanderer, or does its level stay static except when advancement for it is specified? static except as stated.</p><p></p><p></p><p>Carrier </p><p>Nomral and natural means only, duration is normal.</p><p></p><p></p><p></p><p>APE Manual of Planes</p><p></p><p>Estate Tranceferance is old school Tome of Magic</p><p></p><p>sorry remake is a polymorph any object 1day</p><p></p><p></p><p>Reality shift is plane shift 1day and is missing</p><p></p><p>I will errata later</p><p></p><p>sorry we don't use alignment</p></blockquote><p></p>
[QUOTE="Qwillion, post: 1157979, member: 14641"] he is a hermit no proffession at least perhaps a proffession the character is an internalized character so their is a lack of physical skills Compaian spirit is like the animal spirites of the american indians and is closer ot an outsider but we are still working on the basis for it. The Companion spirt is part of the class so it is tied to it. sorry loss of power is likely to be a 24 hour period. Untruth is a Wheel of Time concept that deals with not being able to speak any word that is untrue. (you can mislead by omission but you cannot make a bold faced lie) ummm... checks are skil checks, grapple checks and ability checks. considering the lack of offensive capabilites within the class It is not percived as a big deal though becasue of its stacking ability and it continouing power growth some see it as such, the debate about what it affects continue. sorry that was supposed to be 1/2 class leavel errata error "First of all, this should definately be a supernatural ability, not extraordinary.' no because the player cannot just supress the ability by going into an antimagic zone. Also, how can they switch to a personality 5-levels lower if they get the power at 4th level? we are still at odds about this one. the power level would be too much. Does the "trigger" mean the Wanderer can't ever initiate the change herself? yes the gm triggers it. Does the alt personality have a different class? it can Who decides on the alt personalities class and progression? dm and player Can it have different attributes? yep Alignment? don't use alighnments If the alternate personality is a Cleric, Druid, Ranger, Paladin, or Wizard, do they have spells memorized and prepared when the switch is made? they would have what they had the last time they were active. Can the alternate personality have a familiar, or animal companion? sure but the bond would break upon the switch. Does the alternate personality advance with the Wanderer, or does its level stay static except when advancement for it is specified? static except as stated. Carrier Nomral and natural means only, duration is normal. APE Manual of Planes Estate Tranceferance is old school Tome of Magic sorry remake is a polymorph any object 1day Reality shift is plane shift 1day and is missing I will errata later sorry we don't use alignment [/QUOTE]
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