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New Class- Shinobi
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<blockquote data-quote="Kisanji Arael" data-source="post: 2720495" data-attributes="member: 20056"><p>This is a small rant. I'll address your class after three dashes, so read or don't at your own behest. It'll probably end up with me making a class of my own.</p><p></p><p>ummm.... Naruto spoilers. Don't read if you intend to watch the series and haven't been watching subs. Of course, if you've only been watching the English series, you won't know half of these characters at all.</p><p></p><p>The problem that seems to arise in the Naruto based classes that I've seen is that they all try to encompass too many of the classes or they try to hit the more interesting abilities, ignoring the brunt of the class. I don't like the 3.5 Ranger, but a similar set of powers might need to be set in for Shinobi to be accurate to the series. I feel that there are a few things that most have in common (The only thing I think we all agree on is that they need evasion), but ewveryone else feels differently. For instance, you do a nice job of implementing Sasuke (as well as parts of others) but some characters, such as Temari or Hinata, you don't cover at all. What needs to be set up is a "level of aptitude" marker. What I mean is... A character gains so many skills just by leveling. But for master warriors to learn the big skills, the ones other that aren't standard teaching, they have to find them and be taught. Sabin from FFIV and the Bum Rush. Goku and everything he ever learned. Monkey and the secret of cloud-hopping. These "insane" skills need to be found individually, earned, and then payed for with XP. </p><p></p><p>I feel that the whole thing needs to be done in learning potential. At the very beginning of his or her career, a shinobi should decide which of many routes they want to go. As an example, Li would take a disadvantage which made his body dead to magic and psionics (leaving only taijutsu), and his determination would give him bonuses to Will (running after having passed out from exhaustion) and Reflex (rising leaf, I think his style is callled). His stats would probably be in the range of Str 18, Dex 17, Con 16, Int 12 Wis 8, Cha 6. Yeah, that looks right, though charisma might be a bit high.</p><p></p><p>Before we begin this, remember that Naruto, much like DBZ or Bleach, is for the large part broken. If you hit 20th level before they turn ten, you're special, not exceptional. </p><p></p><p> Li would, by the time he went to the Chuunin tournament, have access to No weak skills (Kawarimi, Henge, Bunshin) but in exchange he would have the rising leaf, the special Gai-style taijutsu (which he would spend chakra to use) and the ability to control the bandages on his arms (this is his only weapon type thing). He would also have a skill which gave him speed boosts after removing his leg weights. He'd have hidden skills in Drunken Boxing, and (like most shinobi) skills in hiding, jumping, throwing weapons, and unarmed combat. finally, and most powerfully, he would have an ability very similar to but even stronger than rage, in his Initial Lotus ability. If it were just these I would place him at about CR 10 or 12--- certainly capable of dealing with most foes his size, but would face significant problems when it came to giants, dragons, etc. </p><p></p><p>Then we get his "other" technique. I won't elaborate on this, but it puts him up at least four levels. It imbalances nearly everything by itself. He had to earn it by showing his dedication, training for it for months, and literally putting everything that he could into learning it, overcoming any chance at other fun, for this skill. In addition to his effort, he would also give up a certain number of "maximum techniques that can be learned" points. It would cost him, it would be imbalancing, and it would ultimately limit what he could learn, but that's the only way to balance a technique like this. </p><p></p><p></p><p>---</p><p>I generally like how you've made them a psedo-psionic class, based off of psi points. I like that a lot. I think you're the first one to have done that. If I were you, I would set the jutsu up in chains though, so that after shadow bind, you learned multiple shadow bind, then shadow strangulation (or whatever the thing's called).</p><p></p><p>64 point strike is too powerful, and doesn't accurately represent what you want. It's ability damage (cutting the tenketsu) and it cuts off the chakra flow, sealing Strength, Dexterity, and Constitution, as well as psionic potential. It can kill, but the power isn't in the damage. Power point should be 1 for the first level and each additional level should cost three more. AKA - If you had 6 PP you could only cast 2 levels. First level should deal 1 damage, then d2, d4, d6, d8, d10, d12. Each level has a 12% cumulative chance of sealing all magical and psionic abilities. It should also seal the following: first level - Con based skills. Second level- Str and Dex based skills. Third level through sixth level - all Physical stats reduced by 3 for duration. Remember, there is also the 128 seal much later on, but I don't know what it should do. </p><p></p><p>I hardly think that cursed seal is a power that should be handed out. It's a plot point, not a level skill. Oh, and it drives you insane and you lose your will completely to the one who gave you the seal, which isn't something that should be considered lightly Overall, there are much better skills that could be handed out in its place.</p><p></p><p>The summon is too powerful.</p><p></p><p>You forgot all of the minor skills. Bunshin no jutsu, Kawarimi no Jutsu, Henge no jutsu, Kai,and the hiding technique (shown in episode 1 with the fence).</p></blockquote><p></p>
[QUOTE="Kisanji Arael, post: 2720495, member: 20056"] This is a small rant. I'll address your class after three dashes, so read or don't at your own behest. It'll probably end up with me making a class of my own. ummm.... Naruto spoilers. Don't read if you intend to watch the series and haven't been watching subs. Of course, if you've only been watching the English series, you won't know half of these characters at all. The problem that seems to arise in the Naruto based classes that I've seen is that they all try to encompass too many of the classes or they try to hit the more interesting abilities, ignoring the brunt of the class. I don't like the 3.5 Ranger, but a similar set of powers might need to be set in for Shinobi to be accurate to the series. I feel that there are a few things that most have in common (The only thing I think we all agree on is that they need evasion), but ewveryone else feels differently. For instance, you do a nice job of implementing Sasuke (as well as parts of others) but some characters, such as Temari or Hinata, you don't cover at all. What needs to be set up is a "level of aptitude" marker. What I mean is... A character gains so many skills just by leveling. But for master warriors to learn the big skills, the ones other that aren't standard teaching, they have to find them and be taught. Sabin from FFIV and the Bum Rush. Goku and everything he ever learned. Monkey and the secret of cloud-hopping. These "insane" skills need to be found individually, earned, and then payed for with XP. I feel that the whole thing needs to be done in learning potential. At the very beginning of his or her career, a shinobi should decide which of many routes they want to go. As an example, Li would take a disadvantage which made his body dead to magic and psionics (leaving only taijutsu), and his determination would give him bonuses to Will (running after having passed out from exhaustion) and Reflex (rising leaf, I think his style is callled). His stats would probably be in the range of Str 18, Dex 17, Con 16, Int 12 Wis 8, Cha 6. Yeah, that looks right, though charisma might be a bit high. Before we begin this, remember that Naruto, much like DBZ or Bleach, is for the large part broken. If you hit 20th level before they turn ten, you're special, not exceptional. Li would, by the time he went to the Chuunin tournament, have access to No weak skills (Kawarimi, Henge, Bunshin) but in exchange he would have the rising leaf, the special Gai-style taijutsu (which he would spend chakra to use) and the ability to control the bandages on his arms (this is his only weapon type thing). He would also have a skill which gave him speed boosts after removing his leg weights. He'd have hidden skills in Drunken Boxing, and (like most shinobi) skills in hiding, jumping, throwing weapons, and unarmed combat. finally, and most powerfully, he would have an ability very similar to but even stronger than rage, in his Initial Lotus ability. If it were just these I would place him at about CR 10 or 12--- certainly capable of dealing with most foes his size, but would face significant problems when it came to giants, dragons, etc. Then we get his "other" technique. I won't elaborate on this, but it puts him up at least four levels. It imbalances nearly everything by itself. He had to earn it by showing his dedication, training for it for months, and literally putting everything that he could into learning it, overcoming any chance at other fun, for this skill. In addition to his effort, he would also give up a certain number of "maximum techniques that can be learned" points. It would cost him, it would be imbalancing, and it would ultimately limit what he could learn, but that's the only way to balance a technique like this. --- I generally like how you've made them a psedo-psionic class, based off of psi points. I like that a lot. I think you're the first one to have done that. If I were you, I would set the jutsu up in chains though, so that after shadow bind, you learned multiple shadow bind, then shadow strangulation (or whatever the thing's called). 64 point strike is too powerful, and doesn't accurately represent what you want. It's ability damage (cutting the tenketsu) and it cuts off the chakra flow, sealing Strength, Dexterity, and Constitution, as well as psionic potential. It can kill, but the power isn't in the damage. Power point should be 1 for the first level and each additional level should cost three more. AKA - If you had 6 PP you could only cast 2 levels. First level should deal 1 damage, then d2, d4, d6, d8, d10, d12. Each level has a 12% cumulative chance of sealing all magical and psionic abilities. It should also seal the following: first level - Con based skills. Second level- Str and Dex based skills. Third level through sixth level - all Physical stats reduced by 3 for duration. Remember, there is also the 128 seal much later on, but I don't know what it should do. I hardly think that cursed seal is a power that should be handed out. It's a plot point, not a level skill. Oh, and it drives you insane and you lose your will completely to the one who gave you the seal, which isn't something that should be considered lightly Overall, there are much better skills that could be handed out in its place. The summon is too powerful. You forgot all of the minor skills. Bunshin no jutsu, Kawarimi no Jutsu, Henge no jutsu, Kai,and the hiding technique (shown in episode 1 with the fence). [/QUOTE]
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