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New Class: The Witch
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<blockquote data-quote="Merlion" data-source="post: 1721679" data-attributes="member: 10397"><p>I think I am going to do up a curse mechanic, where they are much like spells, but permanent (unless the witch removes it or dies, or you get it removed by a 4 levels higher caster) and with the whole only one "copy" of a given curse active at a given time. And some curses will have level (or perhaps even other) requirements. </p><p></p><p>You get one at 5th, 10th 15th and 20th level.</p><p></p><p>They would all require a save, with a DC of 10 +Cha bonus + half Witch level. </p><p></p><p>And with each Curse you get a Boon thats the reverse of the curse (for instance one curse could be a -4 penalty to all attacks...the Boon would be +4)</p><p></p><p>The boons will have uses per day, and durations. I'm thinking a number of times per day equal to Cha bonus perhaps...or maybe tied to level...and probably 1 minute/point of Cha bonus.</p></blockquote><p></p>
[QUOTE="Merlion, post: 1721679, member: 10397"] I think I am going to do up a curse mechanic, where they are much like spells, but permanent (unless the witch removes it or dies, or you get it removed by a 4 levels higher caster) and with the whole only one "copy" of a given curse active at a given time. And some curses will have level (or perhaps even other) requirements. You get one at 5th, 10th 15th and 20th level. They would all require a save, with a DC of 10 +Cha bonus + half Witch level. And with each Curse you get a Boon thats the reverse of the curse (for instance one curse could be a -4 penalty to all attacks...the Boon would be +4) The boons will have uses per day, and durations. I'm thinking a number of times per day equal to Cha bonus perhaps...or maybe tied to level...and probably 1 minute/point of Cha bonus. [/QUOTE]
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New Class: The Witch
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