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New Classes for 5e. Is anything missing?
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<blockquote data-quote="Minigiant" data-source="post: 8522394" data-attributes="member: 63508"><p>The point is that strict adherence to simple elegance can lead to bad ideas and shunning of good ideas</p><p></p><p>The 3e Fighter was simple and elegant. It also was a bad class with bad design because of it.</p><p></p><p>I'm sure a Gish that can designed that is different than the Artifficer, Ranger and Paladin. The key is getting the people who don't see it to not instinctively hate it for being different.</p><p></p><p>I mean the easiest laziest way to design the class is to have a class that has spells use weapon hit rolls over saving throws. Guy hits you with <em>Exploding Sword</em>, there is an explosion, you fly back 50 ft and take bonus fire damage.<strong> No saving throw</strong>. Classic Comics/Manga/VideoGame move.</p></blockquote><p></p>
[QUOTE="Minigiant, post: 8522394, member: 63508"] The point is that strict adherence to simple elegance can lead to bad ideas and shunning of good ideas The 3e Fighter was simple and elegant. It also was a bad class with bad design because of it. I'm sure a Gish that can designed that is different than the Artifficer, Ranger and Paladin. The key is getting the people who don't see it to not instinctively hate it for being different. I mean the easiest laziest way to design the class is to have a class that has spells use weapon hit rolls over saving throws. Guy hits you with [I]Exploding Sword[/I], there is an explosion, you fly back 50 ft and take bonus fire damage.[B] No saving throw[/B]. Classic Comics/Manga/VideoGame move. [/QUOTE]
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New Classes for 5e. Is anything missing?
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