Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
New Classes for 5e. Is anything missing?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Levistus's_Leviathan" data-source="post: 8522571" data-attributes="member: 7023887"><p>Are they? </p><p></p><p>Can you build a Witcher in 5e's current class system. Eragon? The Knights Radiant (thematically, they're paladins, but ability-wise, almost all of them are Arcane Gishes)? Isaac and Hector from Castlevania (they cover their weapons in unholy fire that transforms the people they kill with those weapons into demons/undead monsters under their control)? Zuko from the last Airbender (a master of dual wielding swords that makes his attacks even better using Firebending)? </p><p></p><p>Can you truly build any of those without multiclassing so much that you no longer have a functional character? </p><p></p><p>I'm not saying that an "Arcane Warrior" class has to be able to make all of those different types of characters playable . . . but I am saying that there are character options in other fantasy settings that don't currently have a good way of translating them to D&D 5e. </p><p></p><p>If there were an Arcane Warrior class, and it were at least as open up to different fighting styles as the Paladin is, you could play characters similar to those concepts. A dual-wielding pyromancy-focused Arcane Warrior that has the Noble Background and a class feature that lets them heat up their weapons with magical fire would be a satisfying way to play a Zuko-like character in 5e. A subclass in the Arcane Warrior class that focuses on "dark magic", like Necromancy and communing with Demons could be similar in concept to a Forgemaster and fulfill the playstyle of "I stab people with flaming weapons that transform their corpses into horrible monsters when they die". An Arcane Warrior that uses a throwing hammer and stores lightning spells in their weapon could evoke the feeling of being a character like Thor in ways that the current options cannot (Storm Herald Barbarian? Tempest Cleric? Paladin?). A subclass inspired by the Swordmage that casts teleporation spells in order to lock down enemies and protect their allies could also be included. </p><p></p><p>Do you see any way that those could be played in 5e without having to take several feats, multiclassing with bad class-combinations, and being held back in progress when compared to the rest of the party?</p></blockquote><p></p>
[QUOTE="Levistus's_Leviathan, post: 8522571, member: 7023887"] Are they? Can you build a Witcher in 5e's current class system. Eragon? The Knights Radiant (thematically, they're paladins, but ability-wise, almost all of them are Arcane Gishes)? Isaac and Hector from Castlevania (they cover their weapons in unholy fire that transforms the people they kill with those weapons into demons/undead monsters under their control)? Zuko from the last Airbender (a master of dual wielding swords that makes his attacks even better using Firebending)? Can you truly build any of those without multiclassing so much that you no longer have a functional character? I'm not saying that an "Arcane Warrior" class has to be able to make all of those different types of characters playable . . . but I am saying that there are character options in other fantasy settings that don't currently have a good way of translating them to D&D 5e. If there were an Arcane Warrior class, and it were at least as open up to different fighting styles as the Paladin is, you could play characters similar to those concepts. A dual-wielding pyromancy-focused Arcane Warrior that has the Noble Background and a class feature that lets them heat up their weapons with magical fire would be a satisfying way to play a Zuko-like character in 5e. A subclass in the Arcane Warrior class that focuses on "dark magic", like Necromancy and communing with Demons could be similar in concept to a Forgemaster and fulfill the playstyle of "I stab people with flaming weapons that transform their corpses into horrible monsters when they die". An Arcane Warrior that uses a throwing hammer and stores lightning spells in their weapon could evoke the feeling of being a character like Thor in ways that the current options cannot (Storm Herald Barbarian? Tempest Cleric? Paladin?). A subclass inspired by the Swordmage that casts teleporation spells in order to lock down enemies and protect their allies could also be included. Do you see any way that those could be played in 5e without having to take several feats, multiclassing with bad class-combinations, and being held back in progress when compared to the rest of the party? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
New Classes for 5e. Is anything missing?
Top