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General Tabletop Discussion
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New Classes for 5e. Is anything missing?
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<blockquote data-quote="Irlo" data-source="post: 8522615" data-attributes="member: 7028372"><p>How would I do it? Not to your liking, I imagine. I don't say that to be snide, but I'm sure it's true. I don't have the "big idea" to set the class apart. I'm not a game designer and I haven't created classes for a long time (as in more than 30 years for AD&D) and then again more recently playing around with Prestige Classes in 3E. For me, there are enough options on the table to tweak and edit to my liking without creating a new class. And I know that doesn't appeal to you. </p><p></p><p>A few years back my son wanted a heavily armored heavy hitter melee-type with lots of magic to throw around, so he set himself up as a Tempest Cleric. I created a feat he needed to be able to shield bash more effectively and gave him a little more flexibility -- he didn't need more than a little -- in his spell list. He was happy enough. I could easily have re-keyed the magic to intelligence, refluffed all the focus on religion, and called him a full caster gish.</p><p></p><p>That's not the half-caster you asked for, though, so I guess I'd do something similar with the paladin. If you don't like the heavy armor proficiency, I'd drop that. And I'd probably re-write the smite spells to be reactions to a successful hit rather than concentration spells (but I'm going to do that for my next campaign with a paladin anyway).</p></blockquote><p></p>
[QUOTE="Irlo, post: 8522615, member: 7028372"] How would I do it? Not to your liking, I imagine. I don't say that to be snide, but I'm sure it's true. I don't have the "big idea" to set the class apart. I'm not a game designer and I haven't created classes for a long time (as in more than 30 years for AD&D) and then again more recently playing around with Prestige Classes in 3E. For me, there are enough options on the table to tweak and edit to my liking without creating a new class. And I know that doesn't appeal to you. A few years back my son wanted a heavily armored heavy hitter melee-type with lots of magic to throw around, so he set himself up as a Tempest Cleric. I created a feat he needed to be able to shield bash more effectively and gave him a little more flexibility -- he didn't need more than a little -- in his spell list. He was happy enough. I could easily have re-keyed the magic to intelligence, refluffed all the focus on religion, and called him a full caster gish. That's not the half-caster you asked for, though, so I guess I'd do something similar with the paladin. If you don't like the heavy armor proficiency, I'd drop that. And I'd probably re-write the smite spells to be reactions to a successful hit rather than concentration spells (but I'm going to do that for my next campaign with a paladin anyway). [/QUOTE]
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