Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
New Classes for 5e. Is anything missing?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Crimson Longinus" data-source="post: 8522782" data-attributes="member: 7025508"><p>When talking about what classes should exist, it also matters are we talking about potentially adding things to the game as it currently exists, or what classes should exist in the next bigger update (The anniversary update?) In the latter case some of the issues of duplication do not need to exist. For example, if it is felt that there should be a dedicated gish class, then they simply can not have Eldritch Knight subclass at all and have a separate gish class instead. </p><p></p><p>Personally I feel that class design starts to be bit of a mess at this point, as design paradigms have shifted, so I'd rather look at this in the context of clean slate reboot (still assuming the basic mechanics remain roughly the same and compatible of course.) In such context the role of classes as whole can be reassessed. Some can be merged or removed, new ones can be added.</p><p></p><p>I am not necessarily opposed of dedicated gish class in such a context, though I feel it should have more thematic focus going for it than a generic multiclass build as one class.</p></blockquote><p></p>
[QUOTE="Crimson Longinus, post: 8522782, member: 7025508"] When talking about what classes should exist, it also matters are we talking about potentially adding things to the game as it currently exists, or what classes should exist in the next bigger update (The anniversary update?) In the latter case some of the issues of duplication do not need to exist. For example, if it is felt that there should be a dedicated gish class, then they simply can not have Eldritch Knight subclass at all and have a separate gish class instead. Personally I feel that class design starts to be bit of a mess at this point, as design paradigms have shifted, so I'd rather look at this in the context of clean slate reboot (still assuming the basic mechanics remain roughly the same and compatible of course.) In such context the role of classes as whole can be reassessed. Some can be merged or removed, new ones can be added. I am not necessarily opposed of dedicated gish class in such a context, though I feel it should have more thematic focus going for it than a generic multiclass build as one class. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
New Classes for 5e. Is anything missing?
Top