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General Tabletop Discussion
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New Classes for 5e. Is anything missing?
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<blockquote data-quote="Frozen_Heart" data-source="post: 8525595" data-attributes="member: 7029687"><p>The thing is you could easy reverse that logic and use it on the paladin or ranger too. Say it was the paladin which hadn't got in, but the spellstriking swordmage had got in.</p><p></p><p>You could pick war cleric. Or you could go cleric/fighter. Or you could mix divine soul sorcerer and fighter. Or pick celestial bladelock. You could easily have a 'crusader' fighter subclass which can pick some cleric spells as a 1/3 caster. If you wanted a smite like experience, you could pick swordmage or ranger to cast spells through weapon strikes. Sun soul monk has a divine theme with healing, melee, and casting bolts of radiant damage. So does stars druid. Even the zealot barbarian is described as channelling divine power.</p><p></p><p>So why would you ever, possibly, need a paladin class?</p><p></p><p>Because people would enjoy it and want one. That's why you would have a paladin class. And without it you would see the same as with the swordmage in 5e. You would get threads on a regular basis asking for it, and you would get people saying we don't need a paladin as you can make divine martial caster person with xyz subclasses and multiclassing. And none of those combinations would offer the experience in the same quality that the actual paladin class does, as every one would carry thematic or mechanical baggage, or miss the things out which actually define a paladin.</p></blockquote><p></p>
[QUOTE="Frozen_Heart, post: 8525595, member: 7029687"] The thing is you could easy reverse that logic and use it on the paladin or ranger too. Say it was the paladin which hadn't got in, but the spellstriking swordmage had got in. You could pick war cleric. Or you could go cleric/fighter. Or you could mix divine soul sorcerer and fighter. Or pick celestial bladelock. You could easily have a 'crusader' fighter subclass which can pick some cleric spells as a 1/3 caster. If you wanted a smite like experience, you could pick swordmage or ranger to cast spells through weapon strikes. Sun soul monk has a divine theme with healing, melee, and casting bolts of radiant damage. So does stars druid. Even the zealot barbarian is described as channelling divine power. So why would you ever, possibly, need a paladin class? Because people would enjoy it and want one. That's why you would have a paladin class. And without it you would see the same as with the swordmage in 5e. You would get threads on a regular basis asking for it, and you would get people saying we don't need a paladin as you can make divine martial caster person with xyz subclasses and multiclassing. And none of those combinations would offer the experience in the same quality that the actual paladin class does, as every one would carry thematic or mechanical baggage, or miss the things out which actually define a paladin. [/QUOTE]
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