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<blockquote data-quote="Scribble" data-source="post: 5665729" data-attributes="member: 23977"><p>I think personally that a lot of people didn't really know to work with the GSL both because WoTC wasn't as communicative as it could have been, and because people weren't thinking of it in terms of how 4e worked as a system.</p><p></p><p>(For instance I remember people were very upset about not being able to use monster stats straight out of the books for their own modules and such despite the fact that 4e is setup so monsters are almost always modified for specific adventures anyway.)</p><p></p><p>I also think that most of the big names were already out of D&D anyway and working on their own stuff.</p><p></p><p>A lot of them had already gone from making D&D support material to using d20 as the framework for their own base systems. </p><p></p><p>Paizo was actually kind of late to the party on that one, but as a result I think ended up working to their favor. Right place right time and all that.</p><p></p><p></p><p></p><p>Were they though? I obviously don't have the numbers, but I kind of wonder how much business they actually brought to WoTC?</p><p></p><p>It kind of seemed like the path a lot of companies took was:</p><p></p><p>Make OGL D20 stuff, get their name out, make their own d20 based system, and move on.</p><p></p><p>Did that help WoTC? I don't know... </p><p></p><p>I can see the argument that more stuff for D&D meant more people playing D&D. But I still wonder did all those players actually equate to money for WoTC? </p><p></p><p>In my own case? Not really... I played 3e sure, but used a lot of 3rd party stuff... So the 3rd parties got my money even though I played D&D. </p><p></p><p>Wonder how many more Me's there were?</p></blockquote><p></p>
[QUOTE="Scribble, post: 5665729, member: 23977"] I think personally that a lot of people didn't really know to work with the GSL both because WoTC wasn't as communicative as it could have been, and because people weren't thinking of it in terms of how 4e worked as a system. (For instance I remember people were very upset about not being able to use monster stats straight out of the books for their own modules and such despite the fact that 4e is setup so monsters are almost always modified for specific adventures anyway.) I also think that most of the big names were already out of D&D anyway and working on their own stuff. A lot of them had already gone from making D&D support material to using d20 as the framework for their own base systems. Paizo was actually kind of late to the party on that one, but as a result I think ended up working to their favor. Right place right time and all that. Were they though? I obviously don't have the numbers, but I kind of wonder how much business they actually brought to WoTC? It kind of seemed like the path a lot of companies took was: Make OGL D20 stuff, get their name out, make their own d20 based system, and move on. Did that help WoTC? I don't know... I can see the argument that more stuff for D&D meant more people playing D&D. But I still wonder did all those players actually equate to money for WoTC? In my own case? Not really... I played 3e sure, but used a lot of 3rd party stuff... So the 3rd parties got my money even though I played D&D. Wonder how many more Me's there were? [/QUOTE]
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