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New Cleric Help Needed
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<blockquote data-quote="Angerland" data-source="post: 2769491" data-attributes="member: 32518"><p>Also don't skimp on Pearls of pwer. They let you ready a spellyou already cast, level depending on the power of the pearl you have. </p><p></p><p>If you see your self fighting at all a good feat is Divine Might. It lets you use a Turning attempt to add Charisma Bonus to damage to your attacks. You do need a 13 STR and the power attack feat though but it is a good use of turning attempts that just sit around when your not fighting undead. Since Charisma should be one of your high scores for it's effect on undead it would be a good deal.</p><p></p><p>Remeber that Clerics have some of the best personal and party buff spells in the game. Also don't forget that you have the huge advantage of wearing armo and casting spells. Unless you have some reason against it, always get the biggest, magical suits of armor you can, add in shields etc... the suggest items that were posted above is pretty nice. However I am not a fan of the Wand of Lesser Vigor. It's 11 hp true but scattered over 11 rounds, a wand of Cure Moderate Wounds would cost more but I think would be much more useful. When you are casting healing from a wand it means your fighting and your party needs healing bad, giving them one at a round pace just won't cut it. Sure you can roll badly on your wand roll and give them the minimum healing but then again, next round you hit them again. A good bonus to add to magical weapons is Holy, that way any thing evil you fight will ttake extra damage. As a good character you should be fighting a lot of evil hopefully.</p><p></p><p>If you haven't played for a few years I might suggest keeping your character "Pure" that is not taking any Prestige class levels. Most of the player classes are damn tough on their own, and to me the prestige classes seem to only add more specialization to your character by requiring that you take levels in other classes. Now if there is one you like by all means play it , your character so have fun with it!</p></blockquote><p></p>
[QUOTE="Angerland, post: 2769491, member: 32518"] Also don't skimp on Pearls of pwer. They let you ready a spellyou already cast, level depending on the power of the pearl you have. If you see your self fighting at all a good feat is Divine Might. It lets you use a Turning attempt to add Charisma Bonus to damage to your attacks. You do need a 13 STR and the power attack feat though but it is a good use of turning attempts that just sit around when your not fighting undead. Since Charisma should be one of your high scores for it's effect on undead it would be a good deal. Remeber that Clerics have some of the best personal and party buff spells in the game. Also don't forget that you have the huge advantage of wearing armo and casting spells. Unless you have some reason against it, always get the biggest, magical suits of armor you can, add in shields etc... the suggest items that were posted above is pretty nice. However I am not a fan of the Wand of Lesser Vigor. It's 11 hp true but scattered over 11 rounds, a wand of Cure Moderate Wounds would cost more but I think would be much more useful. When you are casting healing from a wand it means your fighting and your party needs healing bad, giving them one at a round pace just won't cut it. Sure you can roll badly on your wand roll and give them the minimum healing but then again, next round you hit them again. A good bonus to add to magical weapons is Holy, that way any thing evil you fight will ttake extra damage. As a good character you should be fighting a lot of evil hopefully. If you haven't played for a few years I might suggest keeping your character "Pure" that is not taking any Prestige class levels. Most of the player classes are damn tough on their own, and to me the prestige classes seem to only add more specialization to your character by requiring that you take levels in other classes. Now if there is one you like by all means play it , your character so have fun with it! [/QUOTE]
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