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*Pathfinder & Starfinder
New cleric system?
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<blockquote data-quote="BobTheNob" data-source="post: 5840372" data-attributes="member: 82425"><p>Im sort of along the lines that Gods motivations need to be very well understood as part of playing a cleric. When a power is used it MUST be in terms of being in line with this motivation. You cant have a cleric for a "God of the harvest" Flamestriking a village just because he can memorise 5th level spells!</p><p></p><p>Its like the spell powers they get come from the god, so WHY does the player get to dictate them. I would like something where</p><p>* Is the power in line with the gods ethos</p><p>* Is the player spamming powers? Gods like followers who can fix things for themselves, not whinny little "help me help me" followers</p><p>* Is the player in dire need, or just can be bothered finding an adequate solution other than getting his god to serve his purpose? After all doesnt the cleric serve the god and not vice-versa?</p><p></p><p>Then, after its sorted itself out, the DM decides the manner of intervention. Sure, the cleric made the prayer (rolls can be made, with player level e.t.c. taken into consideration) but whether the result is the Liche turning to ash or something less spectacular like a onion falling on his head...well...thats up to the god. Maybe even a roll on a chart based on cleric faith levels.</p><p></p><p>After that, forget resourceing it in traditional "memorisation" or mana models. Just "Is it justified" and "Is the cleric pushing his luck"</p></blockquote><p></p>
[QUOTE="BobTheNob, post: 5840372, member: 82425"] Im sort of along the lines that Gods motivations need to be very well understood as part of playing a cleric. When a power is used it MUST be in terms of being in line with this motivation. You cant have a cleric for a "God of the harvest" Flamestriking a village just because he can memorise 5th level spells! Its like the spell powers they get come from the god, so WHY does the player get to dictate them. I would like something where * Is the power in line with the gods ethos * Is the player spamming powers? Gods like followers who can fix things for themselves, not whinny little "help me help me" followers * Is the player in dire need, or just can be bothered finding an adequate solution other than getting his god to serve his purpose? After all doesnt the cleric serve the god and not vice-versa? Then, after its sorted itself out, the DM decides the manner of intervention. Sure, the cleric made the prayer (rolls can be made, with player level e.t.c. taken into consideration) but whether the result is the Liche turning to ash or something less spectacular like a onion falling on his head...well...thats up to the god. Maybe even a roll on a chart based on cleric faith levels. After that, forget resourceing it in traditional "memorisation" or mana models. Just "Is it justified" and "Is the cleric pushing his luck" [/QUOTE]
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New cleric system?
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