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Community
General Tabletop Discussion
*Dungeons & Dragons
New Concept: The half feat
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<blockquote data-quote="Archer" data-source="post: 152632" data-attributes="member: 2950"><p>Feats are always considered under optimal conditions. If it is good enough for anyone to take as a full feat, then it is a full feat.</p><p></p><p>Dodge is weak but not so weak as to be a half feat. If you are only fighting one opponent then dodge works great. It reduces the to hit chance by 5% which translates into a lot more than 5% reduction in damage.</p><p></p><p>Endurance would be a half feat because although used as a prereq it has no practical value.</p><p></p><p>People who can make use of track usually get it for free as a class ability by multiclassing a level of ranger. Tracking could be a half feat to encourage people to take it as a feat instead of a class ability. I don't know of anyone who took tracking as a feat.</p><p></p><p>I don't think endurance and track together as one feat would be out of line. The average player still wouldn't take it.</p></blockquote><p></p>
[QUOTE="Archer, post: 152632, member: 2950"] Feats are always considered under optimal conditions. If it is good enough for anyone to take as a full feat, then it is a full feat. Dodge is weak but not so weak as to be a half feat. If you are only fighting one opponent then dodge works great. It reduces the to hit chance by 5% which translates into a lot more than 5% reduction in damage. Endurance would be a half feat because although used as a prereq it has no practical value. People who can make use of track usually get it for free as a class ability by multiclassing a level of ranger. Tracking could be a half feat to encourage people to take it as a feat instead of a class ability. I don't know of anyone who took tracking as a feat. I don't think endurance and track together as one feat would be out of line. The average player still wouldn't take it. [/QUOTE]
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Community
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New Concept: The half feat
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