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New "Confessions of a Full Time Wizard" - 4e tidbits!
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<blockquote data-quote="mhensley" data-source="post: 3947478" data-attributes="member: 1604"><p>What if you combined the two methods? Let the player choose three stats that they can spend 20 points on using the point costs in the DM's Guide. Then the other three stats are rolled 3d6 in order. This gives the player control over the stats that are most important to his character and guarantees that it will be playable. The other three stats are mainly for roleplaying hooks.</p><p></p><p>For example, I want to create a Fighter. His three most important stats are Strength, Dexterity, and Constitution. Spending my 20 points between these three, gives me stats of Str- 16, Dex- 14, Con-12. Now I roll 3d6 in order for the rest. I end up with Int- 8, Wis-9, Cha- 15. Hmm... sounds like a rather dim witted, blond, muscle man - much more interesting than straight 10's. It also pushes his point value to 29 which is higher than the standard 25 point build. But as the higher value is due to a stat that won't have much effect due to the Fighter's lack of Charisma based skills it won't really cause him to overshadow any other character.</p></blockquote><p></p>
[QUOTE="mhensley, post: 3947478, member: 1604"] What if you combined the two methods? Let the player choose three stats that they can spend 20 points on using the point costs in the DM's Guide. Then the other three stats are rolled 3d6 in order. This gives the player control over the stats that are most important to his character and guarantees that it will be playable. The other three stats are mainly for roleplaying hooks. For example, I want to create a Fighter. His three most important stats are Strength, Dexterity, and Constitution. Spending my 20 points between these three, gives me stats of Str- 16, Dex- 14, Con-12. Now I roll 3d6 in order for the rest. I end up with Int- 8, Wis-9, Cha- 15. Hmm... sounds like a rather dim witted, blond, muscle man - much more interesting than straight 10's. It also pushes his point value to 29 which is higher than the standard 25 point build. But as the higher value is due to a stat that won't have much effect due to the Fighter's lack of Charisma based skills it won't really cause him to overshadow any other character. [/QUOTE]
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