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<blockquote data-quote="wlmartin" data-source="post: 6229149" data-attributes="member: 6679380"><p>I am a big 3rd fan... the lack of good games for 3rd in my area drew me towards 4e and after much time I am now clawing my way back to my loved edition and waving goodbye to 4th edition.</p><p></p><p>I immediately pulled out 3.5 books and started revisiting and refreshing my knowledge and the more I did, the more I was getting pulled towards Pathfinder. At first I was like "blurgh" (spits out food), why would I want to move to a non-d&d platform. Then i read up and saw that Pathfinder is basically just a rose-by-another name and by all looks, you could very much justify it is 3.5, with house rules that are logically thought out and quite productive.</p><p></p><p>Now, I am pretty much sold on Pathfinder as a replacement for 3.5 which in turn is going to be a replacement for 4e.</p><p></p><p></p><p>So now that I am aware of the key changes</p><ul> <li data-xf-list-type="ul">some minor changes to combat </li> <li data-xf-list-type="ul">some skill amalgamations </li> <li data-xf-list-type="ul">more balanced skill point allocation </li> <li data-xf-list-type="ul">no more XP MC penalty </li> <li data-xf-list-type="ul">no more 1rog splash exploits or ftr exploits </li> <li data-xf-list-type="ul">mages can use some 0-levels as at wills (thus not resigning themselves to slinger or rushing the group to a rest to refresh their spell slots) </li> <li data-xf-list-type="ul">no more dead levels </li> <li data-xf-list-type="ul">more effective improvements to classes (i love the rage can be seperated over an entire day for barbs </li> </ul><p></p><p></p><p>So in preperation for my upcomming changes as DM,</p><p></p><p>Am i missing any bit gotcha's?</p><p></p><p></p><p></p><p>Also, are there any big pieces of advise for softening the blow for a group that is mostly new to d&d and is pretty much 4e as their teeth-cut, rather than myself who knows it all (lol)</p><p></p><p></p><p>EDIT : My group is 7 strong, 4e combat is quite hefty at 1-2 hours per encounter... at 3rd/4th level what difference should I expect in encounter length?</p></blockquote><p></p>
[QUOTE="wlmartin, post: 6229149, member: 6679380"] I am a big 3rd fan... the lack of good games for 3rd in my area drew me towards 4e and after much time I am now clawing my way back to my loved edition and waving goodbye to 4th edition. I immediately pulled out 3.5 books and started revisiting and refreshing my knowledge and the more I did, the more I was getting pulled towards Pathfinder. At first I was like "blurgh" (spits out food), why would I want to move to a non-d&d platform. Then i read up and saw that Pathfinder is basically just a rose-by-another name and by all looks, you could very much justify it is 3.5, with house rules that are logically thought out and quite productive. Now, I am pretty much sold on Pathfinder as a replacement for 3.5 which in turn is going to be a replacement for 4e. So now that I am aware of the key changes [LIST] [*]some minor changes to combat [*]some skill amalgamations [*]more balanced skill point allocation [*]no more XP MC penalty [*]no more 1rog splash exploits or ftr exploits [*]mages can use some 0-levels as at wills (thus not resigning themselves to slinger or rushing the group to a rest to refresh their spell slots) [*]no more dead levels [*]more effective improvements to classes (i love the rage can be seperated over an entire day for barbs [/LIST] So in preperation for my upcomming changes as DM, Am i missing any bit gotcha's? Also, are there any big pieces of advise for softening the blow for a group that is mostly new to d&d and is pretty much 4e as their teeth-cut, rather than myself who knows it all (lol) EDIT : My group is 7 strong, 4e combat is quite hefty at 1-2 hours per encounter... at 3rd/4th level what difference should I expect in encounter length? [/QUOTE]
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