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General Tabletop Discussion
*Pathfinder & Starfinder
New Core Rulebooks Every Year - A Mistake
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<blockquote data-quote="CharlesRyan" data-source="post: 3780909" data-attributes="member: 5265"><p>I think you've answered your own post here. D&D is constantly evolving, and for 34 years TSR and WotC have struggled with how to support and reflect that evolution in a manner palatable to all stakeholders.</p><p></p><p>By scheduling a regular title that creates an overt expectation of expansions/updates/improvements to the core rules, WotC has created a platform that supports the game's evolution within the expectations of players, licensees, and the supply chain. It gives them a way to make small, incremental course corrections to the game, avoid disruptive X.5 editions, and maybe even curb rules bloat.</p><p></p><p>I reject the notion that no revision would be needed (or no evolution would occur) if the core books were only done right the first time. Perfect design is a moving target; what's ideal today won't be tomorrow. The game <em>will</em> evolve, so some sort of system will occur to match that evolution. Better one planned from the get-go than an ad-hoc addition later.</p><p></p><p>So I think it's a brilliant idea. I don't for a minute think it's a cheesy marketing ploy, and I certainly don't think "Hasbro made them do it" (because that ain't how it works, and, frankly, the WotC team managing D&D is much more in tune to successful ideas for growing the game than the people who are busy running the entire Hasbro operation.)</p></blockquote><p></p>
[QUOTE="CharlesRyan, post: 3780909, member: 5265"] I think you've answered your own post here. D&D is constantly evolving, and for 34 years TSR and WotC have struggled with how to support and reflect that evolution in a manner palatable to all stakeholders. By scheduling a regular title that creates an overt expectation of expansions/updates/improvements to the core rules, WotC has created a platform that supports the game's evolution within the expectations of players, licensees, and the supply chain. It gives them a way to make small, incremental course corrections to the game, avoid disruptive X.5 editions, and maybe even curb rules bloat. I reject the notion that no revision would be needed (or no evolution would occur) if the core books were only done right the first time. Perfect design is a moving target; what's ideal today won't be tomorrow. The game [i]will[/i] evolve, so some sort of system will occur to match that evolution. Better one planned from the get-go than an ad-hoc addition later. So I think it's a brilliant idea. I don't for a minute think it's a cheesy marketing ploy, and I certainly don't think "Hasbro made them do it" (because that ain't how it works, and, frankly, the WotC team managing D&D is much more in tune to successful ideas for growing the game than the people who are busy running the entire Hasbro operation.) [/QUOTE]
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New Core Rulebooks Every Year - A Mistake
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