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New D&D movie in the works?
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<blockquote data-quote="Henry" data-source="post: 4908134" data-attributes="member: 158"><p>All the nay-saying that goes on about a "good" D&D movie just means it hasn't been done yet. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> It's a property rife with opportunity of a great movie.</p><p></p><p>As for the Drizzt story: I've often thought it would make a good movie, because the storyline has both plenty of action and a story lesson that is pretty easily translatable and digestible to a mass audience.... however, the more I think about it the more I'm convinced there will be some really silly backlash that would probably get legs in the media. Some people got upset about Jar Jar Binks and Temuera Morrison in Star Wars, think about a dark-skinned man who comes from a dark-skinned culture (which is almost exclusively evil), comes out to the surface to hang out with a white girl who is good and true and accepts him? The real plotline is more complex (you'd have to emphasize the prejudice on ALL sides, for one, to remind people what's so special about Bruenor, Wulfgar, and Catti-Brie) but I can already see the poster boards marching up and down in front of the movie theatre, with some group or other wanting its 15 minutes of fame by demonizing the small-budget movie opportunity...</p><p></p><p>If they did it, I'd say stick with the basic plotline of Streams of Silver, streamline the plot some (maybe Catti-brie was along from the start, or joins them mid-way through after Entreri takes her as bait, and lets her go as part of a plan), and stick to a few key scenes (Drizzt and the companions being turned away at Nesme for Drizzt's race, Maybe drizzt and the rest at Longsaddle to show kindly people who DO accept him, the entry into mithril hall, Drizzt and Entreri's brief battle, and a huge endscene with Shimmergloom that kills off Bruenor but sets up Entreri as the next villain, because Entreri came for the pendant but stuck around for Drizzt, that sort of thing). </p><p></p><p>Skip Sidney and the Luskan Plotline, vastly simplify the Regis/Gem/Entreri story (maybe in flashbacks for setup for a second film), skip a lot of the Crystal Shard stuff, and simplify or eliminate all the Magic Item talk (except for Aegis-Fang, since it's so iconic to Wulfgar) - the story should be more about the Characters and their basic drives, than about cramming in as many D&D trimmings as possible. The "D&D" will show through in the basics - the dungeon delving, the monsters, the magic, and the FREAKIN' DRAGON.</p></blockquote><p></p>
[QUOTE="Henry, post: 4908134, member: 158"] All the nay-saying that goes on about a "good" D&D movie just means it hasn't been done yet. :) It's a property rife with opportunity of a great movie. As for the Drizzt story: I've often thought it would make a good movie, because the storyline has both plenty of action and a story lesson that is pretty easily translatable and digestible to a mass audience.... however, the more I think about it the more I'm convinced there will be some really silly backlash that would probably get legs in the media. Some people got upset about Jar Jar Binks and Temuera Morrison in Star Wars, think about a dark-skinned man who comes from a dark-skinned culture (which is almost exclusively evil), comes out to the surface to hang out with a white girl who is good and true and accepts him? The real plotline is more complex (you'd have to emphasize the prejudice on ALL sides, for one, to remind people what's so special about Bruenor, Wulfgar, and Catti-Brie) but I can already see the poster boards marching up and down in front of the movie theatre, with some group or other wanting its 15 minutes of fame by demonizing the small-budget movie opportunity... If they did it, I'd say stick with the basic plotline of Streams of Silver, streamline the plot some (maybe Catti-brie was along from the start, or joins them mid-way through after Entreri takes her as bait, and lets her go as part of a plan), and stick to a few key scenes (Drizzt and the companions being turned away at Nesme for Drizzt's race, Maybe drizzt and the rest at Longsaddle to show kindly people who DO accept him, the entry into mithril hall, Drizzt and Entreri's brief battle, and a huge endscene with Shimmergloom that kills off Bruenor but sets up Entreri as the next villain, because Entreri came for the pendant but stuck around for Drizzt, that sort of thing). Skip Sidney and the Luskan Plotline, vastly simplify the Regis/Gem/Entreri story (maybe in flashbacks for setup for a second film), skip a lot of the Crystal Shard stuff, and simplify or eliminate all the Magic Item talk (except for Aegis-Fang, since it's so iconic to Wulfgar) - the story should be more about the Characters and their basic drives, than about cramming in as many D&D trimmings as possible. The "D&D" will show through in the basics - the dungeon delving, the monsters, the magic, and the FREAKIN' DRAGON. [/QUOTE]
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