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<blockquote data-quote="the Jester" data-source="post: 6105132" data-attributes="member: 1210"><p>Okay, so I'm going through the monster doc, and there are quite a few minor changes other than the xp revisions.</p><p></p><p>For instance: Aranea hp now at 32 and spellcasting changes; </p><p>basilisk AC is now 10; </p><p>Begbear AC is now 15;</p><p>Bullywug AC is now 14, lost claw attack, multiattack restricted to spear + bite; </p><p>Dark Acolyte AC is now 16; hps down to 6 (1d8+2); revised cure wounds;</p><p>Dark adept AC is now 16; revised cure wounds and inflict wounds;</p><p>Dark priest loses cure wounds, gains heightened inflict wounds; revision to inflict wounds;</p><p>Death knight spellcasting option revised;</p><p>Balor loses true seeing, multiattack now specifies 2 sword + 1 whip; </p><p></p><p>That's as far as I've gotten so far.</p></blockquote><p></p>
[QUOTE="the Jester, post: 6105132, member: 1210"] Okay, so I'm going through the monster doc, and there are quite a few minor changes other than the xp revisions. For instance: Aranea hp now at 32 and spellcasting changes; basilisk AC is now 10; Begbear AC is now 15; Bullywug AC is now 14, lost claw attack, multiattack restricted to spear + bite; Dark Acolyte AC is now 16; hps down to 6 (1d8+2); revised cure wounds; Dark adept AC is now 16; revised cure wounds and inflict wounds; Dark priest loses cure wounds, gains heightened inflict wounds; revision to inflict wounds; Death knight spellcasting option revised; Balor loses true seeing, multiattack now specifies 2 sword + 1 whip; That's as far as I've gotten so far. [/QUOTE]
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