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<blockquote data-quote="Li Shenron" data-source="post: 6105211" data-attributes="member: 1465"><p>I think you shouldn't worry too much about dead levels at the moment, especially when other levels grant more than 1 special feature. It's very easy to rearrange them or add new small abilities in order to fill all levels with something, and with at least 1 year to go before the release, filling levels right now can get in the way of making sure all the class mechanics work.</p><p></p><p>OTOH, it's certainly possible that the designers just don't care about dead levels and will leave them... so make you keep mentioning this problem in your feedback!!</p><p></p><p></p><p></p><p>This surprised me too, but in general I would see with favour a shift of the Druid class concept farther away from the Cleric and closer to the Wizard. In many ways, even tho Druids are religious figures, they have also always carried some anti-religious elements. In some way, a Druid could be more like a nature-themed Wizard than a nature-themed Cleric.</p><p></p><p>Also one of my minor nitpicks about Forgotten Realms (and not only that) is this trite concept that every deity XYZ must not just have Clerics of XYZ but also Druids of XYZ, Paladins of XYZ and Rangers of XYZ... Why not Rogues of XYZ, Wizards of XYZ and Fighters of XYZ then? I think making Druids equally distant from Clerics and Wizards would also free them from this weirdness of having both Clerics of Silvanus and Druids of Silvanus, Clerics of Chauntea and Druids of Chauntea... I would rather see Druids as just plain Druids, no deity attached, at least not more than how a Wizard could still worship a deity but doesn't have to be its servant or get powers from it.</p><p></p><p>That said, Wish does feel pretty weird on a Druids' list! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Li Shenron, post: 6105211, member: 1465"] I think you shouldn't worry too much about dead levels at the moment, especially when other levels grant more than 1 special feature. It's very easy to rearrange them or add new small abilities in order to fill all levels with something, and with at least 1 year to go before the release, filling levels right now can get in the way of making sure all the class mechanics work. OTOH, it's certainly possible that the designers just don't care about dead levels and will leave them... so make you keep mentioning this problem in your feedback!! This surprised me too, but in general I would see with favour a shift of the Druid class concept farther away from the Cleric and closer to the Wizard. In many ways, even tho Druids are religious figures, they have also always carried some anti-religious elements. In some way, a Druid could be more like a nature-themed Wizard than a nature-themed Cleric. Also one of my minor nitpicks about Forgotten Realms (and not only that) is this trite concept that every deity XYZ must not just have Clerics of XYZ but also Druids of XYZ, Paladins of XYZ and Rangers of XYZ... Why not Rogues of XYZ, Wizards of XYZ and Fighters of XYZ then? I think making Druids equally distant from Clerics and Wizards would also free them from this weirdness of having both Clerics of Silvanus and Druids of Silvanus, Clerics of Chauntea and Druids of Chauntea... I would rather see Druids as just plain Druids, no deity attached, at least not more than how a Wizard could still worship a deity but doesn't have to be its servant or get powers from it. That said, Wish does feel pretty weird on a Druids' list! :D [/QUOTE]
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