Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Dungeons & Dragons
New D&D Next Packet Is Available
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Wulfgar76" data-source="post: 6106014" data-attributes="member: 61867"><p>Okay. I am wondering if many of you are reading the same packet I am.</p><p></p><p>While some things strike me as overly complex, a step backwards, or dumb or irritating in some way, those might just be matters of personal taste. I <em>really</em> don't like the Ranger getting pushed so hard towards spellcasting as his primary schtick, but guess what, I can live with that because <em>lots</em> of other stuff is hitting all the right notes. </p><p></p><p>Taken as a whole, this playtest packet, and the developing D&DNext game, for me is a MASSIVE evolution in the RIGHT direction. I played 3rd/3.5 for its entire run - and gave up in frustration. I played 4th for its entire life - and gave up in frustration. I look at D&D Next like a rough-stone-rolling, yes its got a few jagged edges and rough spots, but as it rolls along those flaws are getting smoothed out – and it is without question rolling in the right direction.</p><p></p><p>In my opinion, this still-unfinished game is VASTLY better than 3rd and 4th edition. It appears the worst of those editions has been cut out, leaving a base chassis and an efficient engine that runs pretty damn well. My group is already converted and will never go back to the horrors of editions past. Each of us has our individual nitpicks and irks, but we also recognize those things are probably personal preferences, and it's refreshing to be playing a game that seems to be firing on all cylinders.</p><p></p><p>Beginning with Bounded Accuracy, to advantage/disadvantage, to the approach they're taking with the Fighter, many of the concepts and innovations of this new D&D game have been design GRAND SLAMS that inject pure oxygen into the old, stale and sometimes toxic air of 3e/4e. The knee-jerk histrionics and infantile whining I'm hearing I think (and hope) are just people griping about their personal expectations not being met, and not a general consensus on D&DNext. </p><p></p><p>So I figured I'd add one "thumbs up" vote to the chorus of un-constructive criticism I'm hearing.</p><p></p><p></p><p>Oh, and by the way, this Paladin, my favorite D&D class, <em>oozes </em>awesome.</p></blockquote><p></p>
[QUOTE="Wulfgar76, post: 6106014, member: 61867"] Okay. I am wondering if many of you are reading the same packet I am. While some things strike me as overly complex, a step backwards, or dumb or irritating in some way, those might just be matters of personal taste. I [I]really[/I] don't like the Ranger getting pushed so hard towards spellcasting as his primary schtick, but guess what, I can live with that because [I]lots[/I] of other stuff is hitting all the right notes. Taken as a whole, this playtest packet, and the developing D&DNext game, for me is a MASSIVE evolution in the RIGHT direction. I played 3rd/3.5 for its entire run - and gave up in frustration. I played 4th for its entire life - and gave up in frustration. I look at D&D Next like a rough-stone-rolling, yes its got a few jagged edges and rough spots, but as it rolls along those flaws are getting smoothed out – and it is without question rolling in the right direction. In my opinion, this still-unfinished game is VASTLY better than 3rd and 4th edition. It appears the worst of those editions has been cut out, leaving a base chassis and an efficient engine that runs pretty damn well. My group is already converted and will never go back to the horrors of editions past. Each of us has our individual nitpicks and irks, but we also recognize those things are probably personal preferences, and it's refreshing to be playing a game that seems to be firing on all cylinders. Beginning with Bounded Accuracy, to advantage/disadvantage, to the approach they're taking with the Fighter, many of the concepts and innovations of this new D&D game have been design GRAND SLAMS that inject pure oxygen into the old, stale and sometimes toxic air of 3e/4e. The knee-jerk histrionics and infantile whining I'm hearing I think (and hope) are just people griping about their personal expectations not being met, and not a general consensus on D&DNext. So I figured I'd add one "thumbs up" vote to the chorus of un-constructive criticism I'm hearing. Oh, and by the way, this Paladin, my favorite D&D class, [I]oozes [/I]awesome. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
New D&D Next Packet Is Available
Top