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<blockquote data-quote="gyor" data-source="post: 6106660" data-attributes="member: 6670153"><p>I noticed they made a mistake with the Paladin Dominion spells. At level 3 for both Cavaliers and Blackguards its dispel magic, but the Paladin already has Dispel Magic on its spell list and it doesn't say dominion spells are automatically prepared or anything so there is no benifit to it.</p><p></p><p> The Cavalier has it worse because he also has lesser restoration on his Domain Spell, which is already a Paladin Spell so he gains nothing. The Cavalier's domains spells suck except Commune.</p><p></p><p> Both the Warden and Blackguard has mostly good spell lists. At first level the Warden gets entangle which deals more damage when one sticks it in a higher level slot, and the Blackguard gets inflict wounds which is a swift action damage spell that can heal undead and does more damage or healing when stuck in a higher level slot. Blackguard also gets blight and dominate person which is cool. Blights better then inflict wounds when against plants or you can't make a normal attack for some reason. The Warden gets Bark Skin and Stone Skin which actually do different things. A Warden in Plate with Stone Skin cast in himself will be really tough against other warriors.</p><p></p><p> I think the Best Mount is the Summer Stag, followed by the Nightmare, and finally the Celestial Charger (although the charger has the best survive ability).</p></blockquote><p></p>
[QUOTE="gyor, post: 6106660, member: 6670153"] I noticed they made a mistake with the Paladin Dominion spells. At level 3 for both Cavaliers and Blackguards its dispel magic, but the Paladin already has Dispel Magic on its spell list and it doesn't say dominion spells are automatically prepared or anything so there is no benifit to it. The Cavalier has it worse because he also has lesser restoration on his Domain Spell, which is already a Paladin Spell so he gains nothing. The Cavalier's domains spells suck except Commune. Both the Warden and Blackguard has mostly good spell lists. At first level the Warden gets entangle which deals more damage when one sticks it in a higher level slot, and the Blackguard gets inflict wounds which is a swift action damage spell that can heal undead and does more damage or healing when stuck in a higher level slot. Blackguard also gets blight and dominate person which is cool. Blights better then inflict wounds when against plants or you can't make a normal attack for some reason. The Warden gets Bark Skin and Stone Skin which actually do different things. A Warden in Plate with Stone Skin cast in himself will be really tough against other warriors. I think the Best Mount is the Summer Stag, followed by the Nightmare, and finally the Celestial Charger (although the charger has the best survive ability). [/QUOTE]
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