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<blockquote data-quote="Ruin Explorer" data-source="post: 9674862" data-attributes="member: 18"><p>What that means, in practice, is that if the game does get finished and released, it's less likely to be bad at the specific thing the game is about, but even then, it's a not a certainty. Especially not with a new studio.</p><p></p><p>Almost every bad AAA game has an on-paper very experienced and talented person at the lead. Just look at the credits on Suicide Squad: Kill the Justice League - <a href="https://www.mobygames.com/game/216880/suicide-squad-kill-the-justice-league/credits/playstation-5/?autoplatform=true" target="_blank">https://www.mobygames.com/game/216880/suicide-squad-kill-the-justice-league/credits/playstation-5/?autoplatform=true</a></p><p></p><p>Incredible experience, terrible game. 60 Metacritic - it's hard for a bad indie game to get 60 Metacritic, let alone an AAA!</p><p></p><p>This whole discussion illustrates a trait I really don't like about WotC as a publisher, which is that they announce games extremely early in the development cycle, and try to get people hyped about them. That's not smart or helpful, imho. If this game was three+ years into development and going well, and then they announced it and started telling us this stuff, we'd already know the game was far enough along it might be worth caring about. But at this stage? It's actively unhelpful to even tell us, because the odds of it making it to release are sliiiiiiim.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 9674862, member: 18"] What that means, in practice, is that if the game does get finished and released, it's less likely to be bad at the specific thing the game is about, but even then, it's a not a certainty. Especially not with a new studio. Almost every bad AAA game has an on-paper very experienced and talented person at the lead. Just look at the credits on Suicide Squad: Kill the Justice League - [URL]https://www.mobygames.com/game/216880/suicide-squad-kill-the-justice-league/credits/playstation-5/?autoplatform=true[/URL] Incredible experience, terrible game. 60 Metacritic - it's hard for a bad indie game to get 60 Metacritic, let alone an AAA! This whole discussion illustrates a trait I really don't like about WotC as a publisher, which is that they announce games extremely early in the development cycle, and try to get people hyped about them. That's not smart or helpful, imho. If this game was three+ years into development and going well, and then they announced it and started telling us this stuff, we'd already know the game was far enough along it might be worth caring about. But at this stage? It's actively unhelpful to even tell us, because the odds of it making it to release are sliiiiiiim. [/QUOTE]
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