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New DC Table, based on level 1 DCs and DM Screen
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<blockquote data-quote="AbdulAlhazred" data-source="post: 5302767" data-attributes="member: 82106"><p>Well, regardless of whether or not you consider this to be true the SYSTEM should be designed to provide the DM with a full range of difficulty from almost trivially easy and practically assured success to highly difficult. You may choose to only use part of that range if wish, but it shouldn't be excluded by design.</p><p></p><p></p><p></p><p>Well, I disagree about the difficulty of stunts. I think the DCs are intended to be set to values that reflect the likelihood of success. PCs of different levels will simply operate in environments they are well equipped to handle. Of course if the players are deciding to do something way off the wall that is probably practically impossible and they're low level they should expect it to be quite risky. So I think your example of mounting a running horse certainly deserves a fixed DC. It is going to have some level of difficulty at 1st level and be much easier for a high level character, maybe even trivial.</p><p></p><p>As for your comment on mechanics of movement, really come on man. The GAME divides time into turns, they don't exist in the narrative reality of the game world. The horse thunders by and the character attempts to swing up. There's no "turn" in the game world where the horse stops moving and the character hops on.</p><p></p><p>Personally I'd consider the speed of the horse as the main variable. Assuming it has a saddle and bridle then mounting on the run should be FEASIBLE but I'd imagine it to be a trick requiring a good bit of expertise. A low level PC with Mounted Combat and a good Acrobatics mounting a horse moving at a modest clip is probably not too bad, maybe it deserves at least a 50/50 chance of success, so it might well be a DC20. Moving at full tilt? I'd think that would be pretty tough even with said training. A high level PC might well pull that off without a huge amount of trouble but at DC20 it may well still not be a sure thing even at epic for some characters. Seems like the DC20 should work for that. I mean it isn't possible to say with total certainty what will work best in your game, but the DC20 guess doesn't seem bad.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 5302767, member: 82106"] Well, regardless of whether or not you consider this to be true the SYSTEM should be designed to provide the DM with a full range of difficulty from almost trivially easy and practically assured success to highly difficult. You may choose to only use part of that range if wish, but it shouldn't be excluded by design. Well, I disagree about the difficulty of stunts. I think the DCs are intended to be set to values that reflect the likelihood of success. PCs of different levels will simply operate in environments they are well equipped to handle. Of course if the players are deciding to do something way off the wall that is probably practically impossible and they're low level they should expect it to be quite risky. So I think your example of mounting a running horse certainly deserves a fixed DC. It is going to have some level of difficulty at 1st level and be much easier for a high level character, maybe even trivial. As for your comment on mechanics of movement, really come on man. The GAME divides time into turns, they don't exist in the narrative reality of the game world. The horse thunders by and the character attempts to swing up. There's no "turn" in the game world where the horse stops moving and the character hops on. Personally I'd consider the speed of the horse as the main variable. Assuming it has a saddle and bridle then mounting on the run should be FEASIBLE but I'd imagine it to be a trick requiring a good bit of expertise. A low level PC with Mounted Combat and a good Acrobatics mounting a horse moving at a modest clip is probably not too bad, maybe it deserves at least a 50/50 chance of success, so it might well be a DC20. Moving at full tilt? I'd think that would be pretty tough even with said training. A high level PC might well pull that off without a huge amount of trouble but at DC20 it may well still not be a sure thing even at epic for some characters. Seems like the DC20 should work for that. I mean it isn't possible to say with total certainty what will work best in your game, but the DC20 guess doesn't seem bad. [/QUOTE]
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