Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
New "Dead Levels"
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Thunderfoot" data-source="post: 3370703" data-attributes="member: 34175"><p>I guess that the "problem" is just perception. An earlier poster said there is no reason to take levels after 5th in any base class, why, because you don't get phenomenal cosmic power? That's powergaming in my book. I personally hated the entire idea of prestige classes (and still do to some point) to begin with. I had the same problem with 'kits' in 2e and 2e, 2.0s Options just made me think of accounting. I understand that some people want that cookie every level, but it isn't required.</p><p></p><p>I like to play, I like to challenge my players and they like being challenged, for us there is only one person in the group (of 11) that has a PrC and that after a lot of debate over was it necessary? I like 3e, I really do, but often times I am struck by what it killed and left by the roadside, most notably the sense that it was a game to played, not won. The rapid leveling, the suggested treasure tables, the combat only XP tables, they all were created to help move away from certain less desirable attributes of gaming. (Four years at 9th level, Monty Haul and I only need 1 more XP so I go find a peasant and kill them.) But what about the opposite side of the coin where you can level to fifth in only a few days time in game, low power magic and treasure campaigns designed to keep the economy of the game world in check and more RP based campaigns? Yeah there are suggestions to offset these things in the rules, but they really don't work. I can see the influence of video game RPGs on my beloved D&D and frankly it stinks. </p><p></p><p>All that being said, if this is what it takes to make the game fun for others, then I'm for it. No it won't be at my table, but that doesn't mean it’s derived by Satan in the very bowels of Hell either. There is a definite rift developing between older players and younger players; I see it in local games, cons and even here on the boards. I can usually tell a persons age on these boards just from their general comments, just as you can. This is what's sad; that the children of the first generation of gamers are being separated by a generation gap created by the very thing that we used to say would bring us closer together with our kids than we were with our own families. They didn't understand our hobby, know our kids are saying the same thing, and yet, we created the hobby. I'm not saying the old way is right or better, just that it stinks that there is a new way that keeps us from being united.</p><p></p><p>Sorry, I'll come off my soapbox now.</p></blockquote><p></p>
[QUOTE="Thunderfoot, post: 3370703, member: 34175"] I guess that the "problem" is just perception. An earlier poster said there is no reason to take levels after 5th in any base class, why, because you don't get phenomenal cosmic power? That's powergaming in my book. I personally hated the entire idea of prestige classes (and still do to some point) to begin with. I had the same problem with 'kits' in 2e and 2e, 2.0s Options just made me think of accounting. I understand that some people want that cookie every level, but it isn't required. I like to play, I like to challenge my players and they like being challenged, for us there is only one person in the group (of 11) that has a PrC and that after a lot of debate over was it necessary? I like 3e, I really do, but often times I am struck by what it killed and left by the roadside, most notably the sense that it was a game to played, not won. The rapid leveling, the suggested treasure tables, the combat only XP tables, they all were created to help move away from certain less desirable attributes of gaming. (Four years at 9th level, Monty Haul and I only need 1 more XP so I go find a peasant and kill them.) But what about the opposite side of the coin where you can level to fifth in only a few days time in game, low power magic and treasure campaigns designed to keep the economy of the game world in check and more RP based campaigns? Yeah there are suggestions to offset these things in the rules, but they really don't work. I can see the influence of video game RPGs on my beloved D&D and frankly it stinks. All that being said, if this is what it takes to make the game fun for others, then I'm for it. No it won't be at my table, but that doesn't mean it’s derived by Satan in the very bowels of Hell either. There is a definite rift developing between older players and younger players; I see it in local games, cons and even here on the boards. I can usually tell a persons age on these boards just from their general comments, just as you can. This is what's sad; that the children of the first generation of gamers are being separated by a generation gap created by the very thing that we used to say would bring us closer together with our kids than we were with our own families. They didn't understand our hobby, know our kids are saying the same thing, and yet, we created the hobby. I'm not saying the old way is right or better, just that it stinks that there is a new way that keeps us from being united. Sorry, I'll come off my soapbox now. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
New "Dead Levels"
Top