Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
New "Dead Levels"
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Set" data-source="post: 3373158" data-attributes="member: 41584"><p>I see your point, and especially appreciate the care taken to phrase said point in such a way as to not insult the holy living crap out of anybody who thinks differently!</p><p></p><p>Along those lines (and agreeing with your basic premise that the more you define a class, the more you limit it's potential), one thing I didn't like at the beginning of 3.0 was the Sorcerer = Dragon-blooded assumption that began creeping in. By making the subtext text, with classes like the Dragon Disciple, the *options* of having Fey-touched or Fiend-touched or Angel-blooded or Far Realms-tainted Sorcerers was all-but abandoned, save for some 3rd party publishers and a lonely Dragon magazine article.</p><p></p><p>I've always preferred the notion of options, and you're right, these Dead Level abilities *are* potential pigeon-holers.</p><p></p><p>If *my* Bard isn't an entertainer or a musician, but a travelling scribe and scholar of the arcane and esoteric, then the Dead Level ability presented is gonna look pretty pointless to me. [Sure, I could wank that he does some calligraphy / document illumination / storytelling / geneological research for money, but it doesn't fit the theme as well and I'd be rationalizing it.] However, I see the Dead Levels as *options,* and it's quite possible that my DM and I might come up with a different, and equally non-game-wrecking Dead Level feature.</p><p></p><p>My point here is that the idea itself is interesting and flavorful, even if the *specific examples* might not suit every single character.</p><p></p><p>If my Wizard uses something other than a traditional spellbook (say he's from Nyambe and uses a Mjuju bag or something), then the animated spell-book text is particularly useless, but giving him the ability to cast Prestidigitation *only on his Mjuju bag,* allowing him to float it around or make it jingle like a heavy coin pouch or teleport from one hand to the other or something, would be a suitable variation.</p></blockquote><p></p>
[QUOTE="Set, post: 3373158, member: 41584"] I see your point, and especially appreciate the care taken to phrase said point in such a way as to not insult the holy living crap out of anybody who thinks differently! Along those lines (and agreeing with your basic premise that the more you define a class, the more you limit it's potential), one thing I didn't like at the beginning of 3.0 was the Sorcerer = Dragon-blooded assumption that began creeping in. By making the subtext text, with classes like the Dragon Disciple, the *options* of having Fey-touched or Fiend-touched or Angel-blooded or Far Realms-tainted Sorcerers was all-but abandoned, save for some 3rd party publishers and a lonely Dragon magazine article. I've always preferred the notion of options, and you're right, these Dead Level abilities *are* potential pigeon-holers. If *my* Bard isn't an entertainer or a musician, but a travelling scribe and scholar of the arcane and esoteric, then the Dead Level ability presented is gonna look pretty pointless to me. [Sure, I could wank that he does some calligraphy / document illumination / storytelling / geneological research for money, but it doesn't fit the theme as well and I'd be rationalizing it.] However, I see the Dead Levels as *options,* and it's quite possible that my DM and I might come up with a different, and equally non-game-wrecking Dead Level feature. My point here is that the idea itself is interesting and flavorful, even if the *specific examples* might not suit every single character. If my Wizard uses something other than a traditional spellbook (say he's from Nyambe and uses a Mjuju bag or something), then the animated spell-book text is particularly useless, but giving him the ability to cast Prestidigitation *only on his Mjuju bag,* allowing him to float it around or make it jingle like a heavy coin pouch or teleport from one hand to the other or something, would be a suitable variation. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
New "Dead Levels"
Top