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New Death and Dying Rules
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<blockquote data-quote="N'raac" data-source="post: 6142961" data-attributes="member: 6681948"><p>Extrapolating from this, the "main rules" need a default to which all the dials are set, whether that default is epic heroes, and dying along the way will be unlikely, or a grim & gritty game where death is a much more likely occurence. Given the main rules are likely to also be the tournament play rules, this also implies a decision on the default setting for tournament play. If the "main rules" are a random combination of high powered epic play and grim & gritty low magic settings, they seem unlikely to be satisfactory to anyone.</p></blockquote><p></p>
[QUOTE="N'raac, post: 6142961, member: 6681948"] Extrapolating from this, the "main rules" need a default to which all the dials are set, whether that default is epic heroes, and dying along the way will be unlikely, or a grim & gritty game where death is a much more likely occurence. Given the main rules are likely to also be the tournament play rules, this also implies a decision on the default setting for tournament play. If the "main rules" are a random combination of high powered epic play and grim & gritty low magic settings, they seem unlikely to be satisfactory to anyone. [/QUOTE]
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