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<blockquote data-quote="The Little Raven" data-source="post: 3914969" data-attributes="member: 10095"><p>Wrong.</p><p></p><p>Everquest was, and still is, a niche game. At it's highest, it never featured more than 750k active users. It was never prominently featured in several TV shows, unlike WoW (in fact, the South Park episode won an Emmy). It hasn't featured several commercials played on prominent networks. It doesn't have a world tournament for it's PvP. It doesn't have dozens of spin-off products, including novels, board games, card games, roleplaying games (it had one, but that seems to be inactive right now), comic books, action figures, collectible dioramas. It was never optioned for a movie, nor does it come up in the blogs of tons of industry luminaries (both videogame and normal RPG). Based on it's popularity alone, Blizzard was able to hold a rather large convention (twice!) that was bigger than the Everquest meets that Sony held (I live in San Diego, I've seen them).</p><p></p><p>Hell, in one month's time, WoW had a higher user base than EQ did at it's peak, and this was after 5 years of EQ being dominant.</p><p></p><p>So, no, Everquest never ever made it to the mainstream.</p></blockquote><p></p>
[QUOTE="The Little Raven, post: 3914969, member: 10095"] Wrong. Everquest was, and still is, a niche game. At it's highest, it never featured more than 750k active users. It was never prominently featured in several TV shows, unlike WoW (in fact, the South Park episode won an Emmy). It hasn't featured several commercials played on prominent networks. It doesn't have a world tournament for it's PvP. It doesn't have dozens of spin-off products, including novels, board games, card games, roleplaying games (it had one, but that seems to be inactive right now), comic books, action figures, collectible dioramas. It was never optioned for a movie, nor does it come up in the blogs of tons of industry luminaries (both videogame and normal RPG). Based on it's popularity alone, Blizzard was able to hold a rather large convention (twice!) that was bigger than the Everquest meets that Sony held (I live in San Diego, I've seen them). Hell, in one month's time, WoW had a higher user base than EQ did at it's peak, and this was after 5 years of EQ being dominant. So, no, Everquest never ever made it to the mainstream. [/QUOTE]
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