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<blockquote data-quote="Olthynn" data-source="post: 3780640" data-attributes="member: 55588"><p>I don't think we'll be so lucky. After all, Tome of Battle didn't have sample disciplines, they had nine clearly seperate disciplines.</p><p></p><p>What saved Tome of Battle was that while each discipline had favored weapons, those particular weapons were of very, very little benefit to the maneuvers in that discipline. Sure, the longsword was a favored weapon of the Iron Heart discipline, but unless you had a particular feat that gave you a +1 bonus to damage rolls when using Iron Heart strikes, it didn't matter if you used a long sword or a flail. Because the weapon choices were effectively meaningless, you could pick a weapon and then pick and choose maneuvers from various disciplines and just willfully ignore the different disciplines and you were pretty much fine.</p><p></p><p>I'm not sure the same will hold true for this new magic system. For example, if you want to focus on acid spells and illusions (no more of a curious pairing than acid and frost, in my opinion), it seems like it won't be viable to use a staff and just pick the acid spells from the Emerald Frost tradition and the illusions from the Serpent Eye tradition, because thpse traditions seem to be tied pretty tightly to using wands and orbs. Maybe we'll get lucky like we did with ToB and the implement choices will be effectively meaningless, allowing you to choose the implement and the spells from the various traditions that fit your vision for your wizard. I just don't think that being reduced to hoping that the implements are effectively meaningless is a good sign for this new system.</p></blockquote><p></p>
[QUOTE="Olthynn, post: 3780640, member: 55588"] I don't think we'll be so lucky. After all, Tome of Battle didn't have sample disciplines, they had nine clearly seperate disciplines. What saved Tome of Battle was that while each discipline had favored weapons, those particular weapons were of very, very little benefit to the maneuvers in that discipline. Sure, the longsword was a favored weapon of the Iron Heart discipline, but unless you had a particular feat that gave you a +1 bonus to damage rolls when using Iron Heart strikes, it didn't matter if you used a long sword or a flail. Because the weapon choices were effectively meaningless, you could pick a weapon and then pick and choose maneuvers from various disciplines and just willfully ignore the different disciplines and you were pretty much fine. I'm not sure the same will hold true for this new magic system. For example, if you want to focus on acid spells and illusions (no more of a curious pairing than acid and frost, in my opinion), it seems like it won't be viable to use a staff and just pick the acid spells from the Emerald Frost tradition and the illusions from the Serpent Eye tradition, because thpse traditions seem to be tied pretty tightly to using wands and orbs. Maybe we'll get lucky like we did with ToB and the implement choices will be effectively meaningless, allowing you to choose the implement and the spells from the various traditions that fit your vision for your wizard. I just don't think that being reduced to hoping that the implements are effectively meaningless is a good sign for this new system. [/QUOTE]
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