Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
ShortQuests -- Pocket Sized Adventures! An all-new collection of digest-sized D&D adventures designed for 1-2 game sessions.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
new divination(?) spell ;) maybe
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Scion" data-source="post: 1268766" data-attributes="member: 5777"><p>Humans arent always very good at useing all of their muscles in proper coordination. For the duration of the spell the target gains the ability to actually have all of his body act in unison for whatever he needs to be doing. For the skills it is a simple matter of having a good feeling of what would work and what wont, but it acts in a similar manner. Movement works in the same way, knowing just where to place your feet for the maximum amount of benefit. It isnt like the speed increase is huge after all.</p><p></p><p>I am hopeing to make a diviner/cleric with a lot of divination spells that do intersting things. Personally I think this spell could be modified only slightly and go into a lot of different schools.. transmutation, abjuraction, necromancy, divination, possibly more. But since I am going for a diviner currently, and insight bonus I think could be made to work with a proper explanation.... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Basically it is designed to make someone slightly better at whatever they are trying to do for the duration. Want to run a little faster to get ahead of your foe or comrade? go for it. Want to be just a little better at picking that lock? cool. Want to be just a little better at hitting that target with your bow? all right. It is an all purpose spell that can be cast on anyone in the party to get some benefit out of it.</p><p></p><p>I was going to make 3 total. This one, one the next level up with a duration of 1min/level, and another one more level up with 1 target/level all within 30feet.</p><p></p><p>Hope that helps some. If I can get a good working version that is fairly well worded I'll be able to show it to my dm and give him the final say. Would like to have any kinks in wording and power level worked out by then though <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Scion, post: 1268766, member: 5777"] Humans arent always very good at useing all of their muscles in proper coordination. For the duration of the spell the target gains the ability to actually have all of his body act in unison for whatever he needs to be doing. For the skills it is a simple matter of having a good feeling of what would work and what wont, but it acts in a similar manner. Movement works in the same way, knowing just where to place your feet for the maximum amount of benefit. It isnt like the speed increase is huge after all. I am hopeing to make a diviner/cleric with a lot of divination spells that do intersting things. Personally I think this spell could be modified only slightly and go into a lot of different schools.. transmutation, abjuraction, necromancy, divination, possibly more. But since I am going for a diviner currently, and insight bonus I think could be made to work with a proper explanation.... ;) Basically it is designed to make someone slightly better at whatever they are trying to do for the duration. Want to run a little faster to get ahead of your foe or comrade? go for it. Want to be just a little better at picking that lock? cool. Want to be just a little better at hitting that target with your bow? all right. It is an all purpose spell that can be cast on anyone in the party to get some benefit out of it. I was going to make 3 total. This one, one the next level up with a duration of 1min/level, and another one more level up with 1 target/level all within 30feet. Hope that helps some. If I can get a good working version that is fairly well worded I'll be able to show it to my dm and give him the final say. Would like to have any kinks in wording and power level worked out by then though ;) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
new divination(?) spell ;) maybe
Top