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New DM, Can You Run "Sunless Citadel" With Characters Starting at Level 2?
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<blockquote data-quote="Riley37" data-source="post: 7487033" data-attributes="member: 6786839"><p>I'm a player in a group which started Sunless Citadel at level 1. It's gone quite well. Many sessions, and many days (and thus many Long Rests); many detours, such as returning to town for re-supply, and fighting twig blights along the way. I suspect that we are playing much slower than the intended pace, and that's fine.</p><p></p><p>The PCs encountered Kalkryx at level 1 and had a near TPK when round 1 breath weapon attack dropped two PCs to 0 HP. The cleric cast Healing Word on one of them, who then picked up the other and ran away; we slammed the door, stabilized the PC who was still at 0 HP, and bravely ran away. New players were running the PCs who made the rookie mistake of standing next to each other despite dragon breath AoE. A veteran player was running the cleric, who didn't cross the doorway into a not-yet-thoroughly-cleared room and thus was in position to rescue with Healing Word. Then we went elsewhere, fought goblins and rats, and leveled to 2 (which gave the cleric Turn Undead and thus we gained access to that room, which is now our base for Long Rests).</p><p></p><p>We had some back-and-forth negotiations with the kobold queen, with Kalkryx, and among ourselves (about keeping our deal with the queen, after discovering the difference between Kalkryx's agenda and hers). We even tried to negotiate with the goblins for an "everyone gets something" outcome, but ended up fighting them. Level 2 made that survivable. Cleric has Light Domain, and Radiance of the Dawn is a strong AoE versus goblins. We reached level 3 before a rematch with Kalkryx, and it still seemed like a close fight; if he had saved versus Dissonant Whispers... but he didn't.</p></blockquote><p></p>
[QUOTE="Riley37, post: 7487033, member: 6786839"] I'm a player in a group which started Sunless Citadel at level 1. It's gone quite well. Many sessions, and many days (and thus many Long Rests); many detours, such as returning to town for re-supply, and fighting twig blights along the way. I suspect that we are playing much slower than the intended pace, and that's fine. The PCs encountered Kalkryx at level 1 and had a near TPK when round 1 breath weapon attack dropped two PCs to 0 HP. The cleric cast Healing Word on one of them, who then picked up the other and ran away; we slammed the door, stabilized the PC who was still at 0 HP, and bravely ran away. New players were running the PCs who made the rookie mistake of standing next to each other despite dragon breath AoE. A veteran player was running the cleric, who didn't cross the doorway into a not-yet-thoroughly-cleared room and thus was in position to rescue with Healing Word. Then we went elsewhere, fought goblins and rats, and leveled to 2 (which gave the cleric Turn Undead and thus we gained access to that room, which is now our base for Long Rests). We had some back-and-forth negotiations with the kobold queen, with Kalkryx, and among ourselves (about keeping our deal with the queen, after discovering the difference between Kalkryx's agenda and hers). We even tried to negotiate with the goblins for an "everyone gets something" outcome, but ended up fighting them. Level 2 made that survivable. Cleric has Light Domain, and Radiance of the Dawn is a strong AoE versus goblins. We reached level 3 before a rematch with Kalkryx, and it still seemed like a close fight; if he had saved versus Dissonant Whispers... but he didn't. [/QUOTE]
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New DM, Can You Run "Sunless Citadel" With Characters Starting at Level 2?
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