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<blockquote data-quote="happyhermit" data-source="post: 6985041" data-attributes="member: 6834463"><p>Yeah, I think even if metagaming is perfectly acceptable though, it would still be a good idea to convey the information in game in a situation like this (3 new players, hyper-deadly opponent, etc). The Vampire spawn follow some pretty standard mythical assumptions but unless they are reading the MM, and understand CR and the impact of regeneration, etc, the players meta-knowledge might not even be helpful. If you want the players to have some knowledge then it's better on all accounts IMO to make the info available in the game world rather than hope the players happen to know what they need. Situation and preferences depending of course.</p></blockquote><p></p>
[QUOTE="happyhermit, post: 6985041, member: 6834463"] Yeah, I think even if metagaming is perfectly acceptable though, it would still be a good idea to convey the information in game in a situation like this (3 new players, hyper-deadly opponent, etc). The Vampire spawn follow some pretty standard mythical assumptions but unless they are reading the MM, and understand CR and the impact of regeneration, etc, the players meta-knowledge might not even be helpful. If you want the players to have some knowledge then it's better on all accounts IMO to make the info available in the game world rather than hope the players happen to know what they need. Situation and preferences depending of course. [/QUOTE]
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