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New DM let Player Die, now what?
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<blockquote data-quote="furysmuse" data-source="post: 6521986" data-attributes="member: 6790043"><p>I am a new DM, but have played for many years 2e, and recently Pathfinder.</p><p>So, being new, I sometimes don't give enough detail to my players about the goings on (something I am trying to get better at, I know its a flaw). I am playing with a group that, for the most part, have been playing table top games for 5 - 10 years, so while we are new with 5e, we are not new to role playing games.</p><p>One of my PCs made the decision to run into battle alone with three humanoid characters that had attacked the group along with some spiders. The PC did not know what these things were until they turned and faced him, and they ended up being 3 CR 2 humanoids vs. this level 4 character. The other 5 members of the party chose to deal with the spiders before giving chase to the humanoids.</p><p>Unfortunately as a result of this encounter the PC died. The party decided to bury him, and have moved forward, and we are now in the middle of a completely unrelated harry situation.</p><p>Well, the player is very unhappy with his character's death and has pointed out, since our session ended, all of the mistakes that I made that resulted in his death. I accept them all, and don't disagree that my lack of experience, and description played a part in his passing. I have asked that he and the other players help remind me to give some more details when they feel they need them, I am happy to do so. (I also choose to believe that just because the player might know what something is, doesn't mean that the character would know too, and so I need to implement nature checks, and hope that players role play their ignorance when it arises.)</p><p>How do experienced DMs deal with a PC death? At what point do you take back the death and say my bad, You're still alive, then. At what point do you say, too much time has passed?</p><p>As an aside, I think it's really interesting that no one thought, hey maybe we can resurrect him... </p><p>Thanks!</p></blockquote><p></p>
[QUOTE="furysmuse, post: 6521986, member: 6790043"] I am a new DM, but have played for many years 2e, and recently Pathfinder. So, being new, I sometimes don't give enough detail to my players about the goings on (something I am trying to get better at, I know its a flaw). I am playing with a group that, for the most part, have been playing table top games for 5 - 10 years, so while we are new with 5e, we are not new to role playing games. One of my PCs made the decision to run into battle alone with three humanoid characters that had attacked the group along with some spiders. The PC did not know what these things were until they turned and faced him, and they ended up being 3 CR 2 humanoids vs. this level 4 character. The other 5 members of the party chose to deal with the spiders before giving chase to the humanoids. Unfortunately as a result of this encounter the PC died. The party decided to bury him, and have moved forward, and we are now in the middle of a completely unrelated harry situation. Well, the player is very unhappy with his character's death and has pointed out, since our session ended, all of the mistakes that I made that resulted in his death. I accept them all, and don't disagree that my lack of experience, and description played a part in his passing. I have asked that he and the other players help remind me to give some more details when they feel they need them, I am happy to do so. (I also choose to believe that just because the player might know what something is, doesn't mean that the character would know too, and so I need to implement nature checks, and hope that players role play their ignorance when it arises.) How do experienced DMs deal with a PC death? At what point do you take back the death and say my bad, You're still alive, then. At what point do you say, too much time has passed? As an aside, I think it's really interesting that no one thought, hey maybe we can resurrect him... Thanks! [/QUOTE]
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