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General Tabletop Discussion
*Dungeons & Dragons
New DM let Player Die, now what?
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<blockquote data-quote="was" data-source="post: 6522197" data-attributes="member: 24488"><p>...You did not let the pc die, the player's rash actions caused his own death. Death is part of role-playing. It's not a video game where you reset to your last save point when you die. The player needs to accept responsibility for his own actions and not place blame on others. </p><p></p><p>...As a DM, you are not required to fully detail every strength and weakness of an NPC or BBEG the pcs face. It's the players' job to ask questions before acting. It's the old "look before you leap" proverb. Your lack of experience has nothing to do with the player's decision to go wading into an unknown group of enemies solo. He has no cause to blame you for his own lack of good judgement.</p><p></p><p>...I usually allow pc resurrections up to one month, of game time, after death. It does, however, usually require a quest/mission from the church doing the resurrection. Place the group/raised player under a geas to ensure that they don't break their end of the bargain.</p></blockquote><p></p>
[QUOTE="was, post: 6522197, member: 24488"] ...You did not let the pc die, the player's rash actions caused his own death. Death is part of role-playing. It's not a video game where you reset to your last save point when you die. The player needs to accept responsibility for his own actions and not place blame on others. ...As a DM, you are not required to fully detail every strength and weakness of an NPC or BBEG the pcs face. It's the players' job to ask questions before acting. It's the old "look before you leap" proverb. Your lack of experience has nothing to do with the player's decision to go wading into an unknown group of enemies solo. He has no cause to blame you for his own lack of good judgement. ...I usually allow pc resurrections up to one month, of game time, after death. It does, however, usually require a quest/mission from the church doing the resurrection. Place the group/raised player under a geas to ensure that they don't break their end of the bargain. [/QUOTE]
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New DM let Player Die, now what?
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