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New DM let Player Die, now what?
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<blockquote data-quote="Henry" data-source="post: 6522607" data-attributes="member: 158"><p>I agree with mr_outsidevoice, but a few extra points, thanks to your details:</p><p>1) it's a new system to all of you, regardless of prior experience. You WILL mess up. Your regular DM would mess up in the same boat. Don't beat yourself up too much.</p><p>2) it is a commonly-held belief that with no risk of death in D&D, rewards aren't as sweet. It's not the only way to play surely, but it's one i adhere to.</p><p>3) the real heart of the problem - your group I suspect is still geared to 3e and Pathfinder levels of challenge.</p><p></p><p>In PF, a level 4 might get away with tackling three Ettercaps, especially if they are combat-geared melee types, with high fort saves. (You didn't mention the PC's class in your story, sounds like wizard, who should have known better running off against three melee'ers.) Furthermore, listing three "humanoids" the player might have been in the mind of thinking bugbears, hobgoblins, orcs - though any "humanoids" palling around with giant spiders should have rung some bells in a meta gaming sense from established players. Finally:</p><p>4) the character still had longstrider going - he could have escaped instead of tackling them.</p><p></p><p>You are not responsible for the party gelling together or not - that is on the players, not you. The DM should encourage it, which you did, and give opportunities, but you aren't their nanny -- ESPECIALLY IF they are veteran gamers.</p></blockquote><p></p>
[QUOTE="Henry, post: 6522607, member: 158"] I agree with mr_outsidevoice, but a few extra points, thanks to your details: 1) it's a new system to all of you, regardless of prior experience. You WILL mess up. Your regular DM would mess up in the same boat. Don't beat yourself up too much. 2) it is a commonly-held belief that with no risk of death in D&D, rewards aren't as sweet. It's not the only way to play surely, but it's one i adhere to. 3) the real heart of the problem - your group I suspect is still geared to 3e and Pathfinder levels of challenge. In PF, a level 4 might get away with tackling three Ettercaps, especially if they are combat-geared melee types, with high fort saves. (You didn't mention the PC's class in your story, sounds like wizard, who should have known better running off against three melee'ers.) Furthermore, listing three "humanoids" the player might have been in the mind of thinking bugbears, hobgoblins, orcs - though any "humanoids" palling around with giant spiders should have rung some bells in a meta gaming sense from established players. Finally: 4) the character still had longstrider going - he could have escaped instead of tackling them. You are not responsible for the party gelling together or not - that is on the players, not you. The DM should encourage it, which you did, and give opportunities, but you aren't their nanny -- ESPECIALLY IF they are veteran gamers. [/QUOTE]
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New DM let Player Die, now what?
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