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New DM let Player Die, now what?
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<blockquote data-quote="Hussar" data-source="post: 6522974" data-attributes="member: 22779"><p>I'm going with the crowd on this one and say that the OP DM didn't do anything wrong. I mean, if the only rules issue was the disadvantage on death saves, that means that the PC was already down for two rounds before he died. Any one of the Ettercaps could have simply finished him off and there was no guarantee he'd make the next death save anyway. The player needs to buck up and accept that charging off by yourself against three foes is a very bad idea. Particularly when the rest of the group would be several rounds behind - they'd need to deal with the spiders first, then chase after the PC. Since the PC took what, three rounds to catch the ettercaps using Longstrider, the rest of the group is at least double that behind and probably more.</p><p></p><p>Yeah, this is Darwin in action. Don't run off by yourself and don't engage large groups of foes by yourself.</p><p></p><p>I mean, if nothing else, the fact that the horses get dropped before the enemies is a big hint that these aren't hobgoblins or other minor humanoids - warhorse has 19 HP, Hobgobs only have 11. If you're dropping the horses with sleep, that means that the baddies are bigger than the horses. Between spiders and that, with experienced players? Yeah, that death is on the player not the DM.</p></blockquote><p></p>
[QUOTE="Hussar, post: 6522974, member: 22779"] I'm going with the crowd on this one and say that the OP DM didn't do anything wrong. I mean, if the only rules issue was the disadvantage on death saves, that means that the PC was already down for two rounds before he died. Any one of the Ettercaps could have simply finished him off and there was no guarantee he'd make the next death save anyway. The player needs to buck up and accept that charging off by yourself against three foes is a very bad idea. Particularly when the rest of the group would be several rounds behind - they'd need to deal with the spiders first, then chase after the PC. Since the PC took what, three rounds to catch the ettercaps using Longstrider, the rest of the group is at least double that behind and probably more. Yeah, this is Darwin in action. Don't run off by yourself and don't engage large groups of foes by yourself. I mean, if nothing else, the fact that the horses get dropped before the enemies is a big hint that these aren't hobgoblins or other minor humanoids - warhorse has 19 HP, Hobgobs only have 11. If you're dropping the horses with sleep, that means that the baddies are bigger than the horses. Between spiders and that, with experienced players? Yeah, that death is on the player not the DM. [/QUOTE]
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