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New DM let Player Die, now what?
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<blockquote data-quote="delericho" data-source="post: 6523308" data-attributes="member: 22424"><p>That's a shame. Still, if he will insist on taking on three-to-one odds alone, and if his comrades don't come to his aid, it's not a surprise.</p><p></p><p></p><p></p><p>The player creates a new character and we move on. At higher levels, his comrades may instead seek to have the fallen PC raised... but that's up to them.</p><p></p><p></p><p></p><p>There is exactly one instance in which I've done that: we were at the end of a session and the PCs entered a fight against four Stone Giants. Several rounds in, and one dead PC later, I realised I'd been using the stats for <em>Storm</em> Giants throughout, meaning that the PCs were horrendously over-matched.</p><p></p><p>At that point, we agreed to end the session and pick up again from the point where the PCs entered the room - essentially allowing a "do over" of that whole combat.</p><p></p><p>(What the players didn't tell me was that they spent the next week carefully honing their strategies for the forthcoming combat. What I didn't tell them was that I knew they were going to do that, so re-wrote the encounter to feature a different mix of monsters. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> )</p><p></p><p></p><p></p><p>If you don't take it back immediately, don't take it back.</p><p></p><p>In addition, unless you made some <em>serious</em> mistake with the rules, you need to stick to your ruling on this one. If you don't, and bring back the character because "Bob's unhappy", you're basically making it impossible for you to <em>ever</em> kill off a PC. Because when it happens to Andy or Chloe, they'll turn around and say, "but you brought Bob's guy back..."</p><p></p><p>Losing a PC sucks, but it happens. Have him create a new character, and move on.</p></blockquote><p></p>
[QUOTE="delericho, post: 6523308, member: 22424"] That's a shame. Still, if he will insist on taking on three-to-one odds alone, and if his comrades don't come to his aid, it's not a surprise. The player creates a new character and we move on. At higher levels, his comrades may instead seek to have the fallen PC raised... but that's up to them. There is exactly one instance in which I've done that: we were at the end of a session and the PCs entered a fight against four Stone Giants. Several rounds in, and one dead PC later, I realised I'd been using the stats for [i]Storm[/i] Giants throughout, meaning that the PCs were horrendously over-matched. At that point, we agreed to end the session and pick up again from the point where the PCs entered the room - essentially allowing a "do over" of that whole combat. (What the players didn't tell me was that they spent the next week carefully honing their strategies for the forthcoming combat. What I didn't tell them was that I knew they were going to do that, so re-wrote the encounter to feature a different mix of monsters. :) ) If you don't take it back immediately, don't take it back. In addition, unless you made some [i]serious[/i] mistake with the rules, you need to stick to your ruling on this one. If you don't, and bring back the character because "Bob's unhappy", you're basically making it impossible for you to [i]ever[/i] kill off a PC. Because when it happens to Andy or Chloe, they'll turn around and say, "but you brought Bob's guy back..." Losing a PC sucks, but it happens. Have him create a new character, and move on. [/QUOTE]
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