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New DM let Player Die, now what?
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<blockquote data-quote="steeldragons" data-source="post: 6524135" data-attributes="member: 92511"><p>Everyone also seems to have missed the part where he explained (in the second more detailed telling of the situation) that he did, in fact, confirm they were ettercaps...I believe when the horses were dropped by the sleep spell...but before the PC was getting dead by them. Sooooo...the "DM shoulda been more clear" camp can kinda...calm down.</p><p></p><p>This was player fault. Whether it was inexperience or not caring, "This is what my character would do" or legitimate/sincere overconfidence, or "I should get everything handed to me in manageable chunks" or "You won't kill me, I'm the hero!" mistaken entitlement, doesn't really matter. A poor calculation on the player's part...and his PC, rightly, paid the price for it. Plain and simple.</p><p></p><p>Lessons to be learned. Backbones to be straightened and strengthened. New characters to be rolled up.</p><p></p><p>You didn't do anything wrong, minus some minor rules mistakes that ultimately wouldn't have altered the outcome. You have nothing to feel bad about. You didn't "<em>let</em> the [<em><strong>character</strong></em>] die." (I trust the<em> player</em> is still living?) The player caused their character's death. They can deal with it however they like. But "It was your fault. Gimme my character's life back!" guilt trips are not one of those ways.</p><p></p><p>Do not be bullied in to doing anything you don't think makes sense for the game's story.</p></blockquote><p></p>
[QUOTE="steeldragons, post: 6524135, member: 92511"] Everyone also seems to have missed the part where he explained (in the second more detailed telling of the situation) that he did, in fact, confirm they were ettercaps...I believe when the horses were dropped by the sleep spell...but before the PC was getting dead by them. Sooooo...the "DM shoulda been more clear" camp can kinda...calm down. This was player fault. Whether it was inexperience or not caring, "This is what my character would do" or legitimate/sincere overconfidence, or "I should get everything handed to me in manageable chunks" or "You won't kill me, I'm the hero!" mistaken entitlement, doesn't really matter. A poor calculation on the player's part...and his PC, rightly, paid the price for it. Plain and simple. Lessons to be learned. Backbones to be straightened and strengthened. New characters to be rolled up. You didn't do anything wrong, minus some minor rules mistakes that ultimately wouldn't have altered the outcome. You have nothing to feel bad about. You didn't "[I]let[/I] the [[I][B]character[/B][/I]] die." (I trust the[I] player[/I] is still living?) The player caused their character's death. They can deal with it however they like. But "It was your fault. Gimme my character's life back!" guilt trips are not one of those ways. Do not be bullied in to doing anything you don't think makes sense for the game's story. [/QUOTE]
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New DM let Player Die, now what?
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