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<blockquote data-quote="AriLance" data-source="post: 6751738" data-attributes="member: 6804129"><p>After I submitted it I realized how long it was in the end, but it was 4 o'clock in the morning and I honestly did not care to change it. Still, I appreciate it that you went through my whole ramble anyway in order to reply! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /> </p><p></p><p>I am indeed worried about them turning on one another later in the story, but I do not think they will turn on each other in the first adventure very much at all. Our group of players (minus the two newbies and our DM) keep close to the DM's railroading and are not often very "in character" while we metagame a lot. That is why I am confident I will not experience much trouble in getting them to cooperate for at least a little while. I will have to come up for reasons for them to stay together later when they grow in power, but I do not need to worry about that for another month or two. </p><p></p><p>I really like the idea of Wee Jas maybe casting such a curse on them which will solve the above problem, and I think I will use it on the magic manacles for the first adventure. I do not think I will make it continue past the first adventure, though, since it will restrict my players and because at this point Wee Jas is fairly limited in magical power and uses most of it in fighting the war. Her magical power in the first adventure is enhanced because it is her castle, the Castle of the Vampire Queen. Many generations ago, her legends were altered as they were passed down. Since she was the Ruby Sorceress, many attributed that to the blood-lusting of the magical creatures known as vampires. And since she is ruler of death, the tales turned her into a vampire queen that reigned over an amy of the undead. That's just some background history on the castle. Nevertheless, those that worshipped the "vampire queen" gathered in this castle and when Wee Jas' power diminished enough she took over this castle as a sort of home base for her party of heroes. </p><p></p><p>Thank you for the reply! I appreciate it, truly. I'll continue this thread with more information and just use it to record my experiences as a DM for anyone that might want some ideas <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite6" alt=":cool:" title="Cool :cool:" loading="lazy" data-shortname=":cool:" /></p></blockquote><p></p>
[QUOTE="AriLance, post: 6751738, member: 6804129"] After I submitted it I realized how long it was in the end, but it was 4 o'clock in the morning and I honestly did not care to change it. Still, I appreciate it that you went through my whole ramble anyway in order to reply! :D I am indeed worried about them turning on one another later in the story, but I do not think they will turn on each other in the first adventure very much at all. Our group of players (minus the two newbies and our DM) keep close to the DM's railroading and are not often very "in character" while we metagame a lot. That is why I am confident I will not experience much trouble in getting them to cooperate for at least a little while. I will have to come up for reasons for them to stay together later when they grow in power, but I do not need to worry about that for another month or two. I really like the idea of Wee Jas maybe casting such a curse on them which will solve the above problem, and I think I will use it on the magic manacles for the first adventure. I do not think I will make it continue past the first adventure, though, since it will restrict my players and because at this point Wee Jas is fairly limited in magical power and uses most of it in fighting the war. Her magical power in the first adventure is enhanced because it is her castle, the Castle of the Vampire Queen. Many generations ago, her legends were altered as they were passed down. Since she was the Ruby Sorceress, many attributed that to the blood-lusting of the magical creatures known as vampires. And since she is ruler of death, the tales turned her into a vampire queen that reigned over an amy of the undead. That's just some background history on the castle. Nevertheless, those that worshipped the "vampire queen" gathered in this castle and when Wee Jas' power diminished enough she took over this castle as a sort of home base for her party of heroes. Thank you for the reply! I appreciate it, truly. I'll continue this thread with more information and just use it to record my experiences as a DM for anyone that might want some ideas :cool: [/QUOTE]
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