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New DM needs help with story
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<blockquote data-quote="BoldItalic" data-source="post: 6981728" data-attributes="member: 6777052"><p>People have already posted some good advice. What you have, has the makings of a fine novel but for a D&D game what you need is not the script of a screenplay but a backdrop for the players to explore and make their mark on. It needs to be open ended.</p><p></p><p>This is a new campaign so the PCs will be starting at low level. They have low-level needs. First, invent a village for the PCs to use as a base. An inn where they can sleep and buy food and drink. A trading post where they can buy and sell mundane equipment. Perhaps a small temple where they can buy healing if they need it. Then add a few NPCs to inhabit them; some harmless people to talk to, while the players establish their characters.</p><p></p><p>Just when the players are getting comfortable with the setting, the significant NPC should make a dramatic entrance.</p></blockquote><p></p>
[QUOTE="BoldItalic, post: 6981728, member: 6777052"] People have already posted some good advice. What you have, has the makings of a fine novel but for a D&D game what you need is not the script of a screenplay but a backdrop for the players to explore and make their mark on. It needs to be open ended. This is a new campaign so the PCs will be starting at low level. They have low-level needs. First, invent a village for the PCs to use as a base. An inn where they can sleep and buy food and drink. A trading post where they can buy and sell mundane equipment. Perhaps a small temple where they can buy healing if they need it. Then add a few NPCs to inhabit them; some harmless people to talk to, while the players establish their characters. Just when the players are getting comfortable with the setting, the significant NPC should make a dramatic entrance. [/QUOTE]
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