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<blockquote data-quote="FungiMuncher" data-source="post: 386962" data-attributes="member: 1094"><p>I started my campaign requiring training to level up. After a year of play, I find it a mixed bag. I want my players to handle some of the tougher beasts.</p><p></p><p>I tried the following as an experiment: The PCs found a lost temple to the god of secrets. Over the alter was a magical glyph. When light was shone upon the glyph, each character present has a vision where he was introduced to an ancient spirit trainer. Now, to train, the character simply calls out the name of the spirit trainer, and assuming enough experience, can level up in a shorter period of time. Each class has its own spirit trainer. To train in a different class, the character needs to know its trainer's name. As a whole, the party knows several, but not all of them.</p><p></p><p><strong><em>I</em></strong> think it's a really cool idea! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> Use or change it as you like.</p></blockquote><p></p>
[QUOTE="FungiMuncher, post: 386962, member: 1094"] I started my campaign requiring training to level up. After a year of play, I find it a mixed bag. I want my players to handle some of the tougher beasts. I tried the following as an experiment: The PCs found a lost temple to the god of secrets. Over the alter was a magical glyph. When light was shone upon the glyph, each character present has a vision where he was introduced to an ancient spirit trainer. Now, to train, the character simply calls out the name of the spirit trainer, and assuming enough experience, can level up in a shorter period of time. Each class has its own spirit trainer. To train in a different class, the character needs to know its trainer's name. As a whole, the party knows several, but not all of them. [B][I]I[/I][/B] think it's a really cool idea! :D Use or change it as you like. [/QUOTE]
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