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<blockquote data-quote="Stormonu" data-source="post: 6086619" data-attributes="member: 52734"><p>Folks handle spell components along a whole spectrum of ways. At one extreme, some DMs totally ignore spell components. Some only worry about the expensive components (those with a listed GP value). I'm guessing most require the wizard/sorcerer to buy a spell component pouch (or use Eschew Materials) and figure the spellcaster has the most common components, and any expensive component has to bought/acquired (some may track uses of the spell component pouch and require it to be refilled - I think the game denotes its supposed to have 100 uses before exhausted). At the other extreme, some DMs require players to buy and pack the individual components - run out of a specific component (say a live spider for swallowing for Web), and you won't be casting that spell until you restock.</p><p></p><p>On the note of expensive components, I've seen it handled two ways; "hand-waved" where the spellcaster just deducts the amount during downtime or even at the time of spellcasting (assuming the spellcaster had the foresight to garner the needed component prior to its use) or the required item has to be crafted/found/purchased and available to the caster before casting.</p><p></p><p>None of these ways are wrong; old BECMI D&D ignored components (with a few rare cases); 1E assumed you used components while in 2E they were optional, but encouraged. All of these are valid choices in Pathfinder and what you use just depends on how willing and comfortable the DM and the players are about tracking this kind of stuff. If you're DMing, I'd definately get the group's input on this. Tracking this stuff is up there on the list with other "annoyances" such as tracking ammo, food, water and encumbrance. A few rare folks enjoy tracking this stuff, most tend to see it as a hassle or slow-down in the game.</p><p></p><p>However, be very aware; expensive components are often a balancing factor to spells that can be otherwise abusive (such as Scry and old-school Stoneskin).</p></blockquote><p></p>
[QUOTE="Stormonu, post: 6086619, member: 52734"] Folks handle spell components along a whole spectrum of ways. At one extreme, some DMs totally ignore spell components. Some only worry about the expensive components (those with a listed GP value). I'm guessing most require the wizard/sorcerer to buy a spell component pouch (or use Eschew Materials) and figure the spellcaster has the most common components, and any expensive component has to bought/acquired (some may track uses of the spell component pouch and require it to be refilled - I think the game denotes its supposed to have 100 uses before exhausted). At the other extreme, some DMs require players to buy and pack the individual components - run out of a specific component (say a live spider for swallowing for Web), and you won't be casting that spell until you restock. On the note of expensive components, I've seen it handled two ways; "hand-waved" where the spellcaster just deducts the amount during downtime or even at the time of spellcasting (assuming the spellcaster had the foresight to garner the needed component prior to its use) or the required item has to be crafted/found/purchased and available to the caster before casting. None of these ways are wrong; old BECMI D&D ignored components (with a few rare cases); 1E assumed you used components while in 2E they were optional, but encouraged. All of these are valid choices in Pathfinder and what you use just depends on how willing and comfortable the DM and the players are about tracking this kind of stuff. If you're DMing, I'd definately get the group's input on this. Tracking this stuff is up there on the list with other "annoyances" such as tracking ammo, food, water and encumbrance. A few rare folks enjoy tracking this stuff, most tend to see it as a hassle or slow-down in the game. However, be very aware; expensive components are often a balancing factor to spells that can be otherwise abusive (such as Scry and old-school Stoneskin). [/QUOTE]
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