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New DM needs some feedback on Magical Item
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<blockquote data-quote="Brentheizer" data-source="post: 7164348" data-attributes="member: 6862017"><p>I've created an item that will be fairly important to the plot of my campaign and world.</p><p>However, I'm a new DM and I don;t really have much experience creating items.</p><p></p><p>The item is unique and legendary. I tried to make it so that it is hard to learn how to use, but once learned can be quite powerful.</p><p></p><p>If some experienced players/dm's could have a look at it and tell me if it's; overpowered, underpowered, too complicated, broken, missing details, etc... I would be grateful.</p><p></p><p>Book of Infinite Spells:</p><p>[CODE][COLOR=#000000][FONT=Roboto]Before learning about the book's indexing system (story/lore related):[/FONT][/COLOR][INDENT][COLOR=#000000][FONT=Roboto]Pages appear fractured. like tiny glass shards.</p><p>Any text/symbols appear blurred as if out of focus.</p><p>No real information can be gleaned from the book unless a true page has been found.[/FONT][/COLOR][/INDENT]</p><p>[COLOR=#000000][FONT=Roboto]After learning about the book's indexing system:[/FONT][/COLOR][INDENT][COLOR=#000000][FONT=Roboto]A character can spend time to study the book, to memorise its indexing pattern. Making an arcana check for every 8 hours spent studying.</p><p>DC starts at 35 and goes down by 2 for every check made (DC cannot be shared between characters).[/FONT][/COLOR][/INDENT]</p><p>[COLOR=#000000][FONT=Roboto]</p><p>[LIST]</p><p>[*]You must have memorised the indexing pattern to be able to use this book. (see above)</p><p>[*]Has 1 charge</p><p>[*]Automatically gains 1 charge after a fortnight if it has 0 charges.</p><p>[*]Once after a long rest, any one character with knowledge of the indexing pattern can make a Arcana check DC 15. Success grants the book 1 charge.</p><p>[*]1 charge can be used to cast any spell of a spell level equal to or lower than the casting character's highest spell slot (max lvl 7).</p><p>[*]Characters that do not have magical knowledge or abilities (characters without spell slots) can only cast cantrips from this book.</p><p>[*]Casting a spell out of this book always takes 1 action or more. You cannot use a bonus action or reaction to cast a spell from the book.</p><p>[*]M, V, S; rules still apply as stated by the spell.</p><p>[*]After casting a spell from this book roll a d20. When the roll is higher than your character level minus the level of the spell, roll on the sorcerer's Wild Magic Surge table. on a 20 roll twice and use either result.</p><p>[*]Spells from this book do not count as scrolls and they cannot be inscribed into a spellbook.</p><p>[/LIST]</p><p>[/FONT][/COLOR]</p><p>[/CODE]</p></blockquote><p></p>
[QUOTE="Brentheizer, post: 7164348, member: 6862017"] I've created an item that will be fairly important to the plot of my campaign and world. However, I'm a new DM and I don;t really have much experience creating items. The item is unique and legendary. I tried to make it so that it is hard to learn how to use, but once learned can be quite powerful. If some experienced players/dm's could have a look at it and tell me if it's; overpowered, underpowered, too complicated, broken, missing details, etc... I would be grateful. Book of Infinite Spells: [CODE][COLOR=#000000][FONT=Roboto]Before learning about the book's indexing system (story/lore related):[/FONT][/COLOR][INDENT][COLOR=#000000][FONT=Roboto]Pages appear fractured. like tiny glass shards. Any text/symbols appear blurred as if out of focus. No real information can be gleaned from the book unless a true page has been found.[/FONT][/COLOR][/INDENT] [COLOR=#000000][FONT=Roboto]After learning about the book's indexing system:[/FONT][/COLOR][INDENT][COLOR=#000000][FONT=Roboto]A character can spend time to study the book, to memorise its indexing pattern. Making an arcana check for every 8 hours spent studying. DC starts at 35 and goes down by 2 for every check made (DC cannot be shared between characters).[/FONT][/COLOR][/INDENT] [COLOR=#000000][FONT=Roboto] [LIST] [*]You must have memorised the indexing pattern to be able to use this book. (see above) [*]Has 1 charge [*]Automatically gains 1 charge after a fortnight if it has 0 charges. [*]Once after a long rest, any one character with knowledge of the indexing pattern can make a Arcana check DC 15. Success grants the book 1 charge. [*]1 charge can be used to cast any spell of a spell level equal to or lower than the casting character's highest spell slot (max lvl 7). [*]Characters that do not have magical knowledge or abilities (characters without spell slots) can only cast cantrips from this book. [*]Casting a spell out of this book always takes 1 action or more. You cannot use a bonus action or reaction to cast a spell from the book. [*]M, V, S; rules still apply as stated by the spell. [*]After casting a spell from this book roll a d20. When the roll is higher than your character level minus the level of the spell, roll on the sorcerer's Wild Magic Surge table. on a 20 roll twice and use either result. [*]Spells from this book do not count as scrolls and they cannot be inscribed into a spellbook. [/LIST] [/FONT][/COLOR] [/CODE] [/QUOTE]
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