Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
New DM Question
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="BoldItalic" data-source="post: 6784919" data-attributes="member: 6777052"><p>I might go so far as to say he took <em>three</em> turns in one.</p><p></p><p><u>Turn One</u></p><ul> <li data-xf-list-type="ul">Pulling out a rope is a lot like drawing a weapon - you can do things like that it for free but you only one free one per turn. </li> <li data-xf-list-type="ul">Making a lasso, I would rule takes a whole action. It takes at least six seconds to tie the right kind of knot in a piece of rope and that's basically your action for the turn. You can't really give it as another free object interaction as that's already been used up for this turn. </li> <li data-xf-list-type="ul">That leaves the Cunning Action bonus action, which can only be used to Dash, Disengage or Hide. Depending on distances, he might use it for Dash otherwise it's lost. </li> </ul><p><u>Turn Two</u></p><ul> <li data-xf-list-type="ul">If he is a long way from the enemy, he can use his Cunning Action for Dash to get close. </li> <li data-xf-list-type="ul">Tying down an enemy requires an opposed strength check and that's this turn's action. </li> <li data-xf-list-type="ul">He didn't Disengage or Hide, so unless he used it for Dash, his bonus action is wasted for this turn. </li> </ul><p><u>Turn Three</u></p><p>Assuming the attempt to tie up the enemy was successful,</p><ul> <li data-xf-list-type="ul">Drawing a weapon is your free object interaction. </li> <li data-xf-list-type="ul">Using the weapon to make an attack requires the Attack Action. </li> <li data-xf-list-type="ul">There's no need to disengage if the enemy is incapacitated because it can't make opportunity attacks anyway </li> <li data-xf-list-type="ul">He can move away to a hiding place (he hasn't used any movement yet, this turn) </li> <li data-xf-list-type="ul">Then he can use his Cunning Action bonus action to attempt to Hide. </li> </ul><p></p><p>I'd recommend saying to your players something along the lines of "That sounds fun, but there's a lot going on around you too, so shall we play it out turn-by-turn?"</p></blockquote><p></p>
[QUOTE="BoldItalic, post: 6784919, member: 6777052"] I might go so far as to say he took [I]three[/I] turns in one. [U]Turn One[/U] [LIST] [*]Pulling out a rope is a lot like drawing a weapon - you can do things like that it for free but you only one free one per turn. [*]Making a lasso, I would rule takes a whole action. It takes at least six seconds to tie the right kind of knot in a piece of rope and that's basically your action for the turn. You can't really give it as another free object interaction as that's already been used up for this turn. [*]That leaves the Cunning Action bonus action, which can only be used to Dash, Disengage or Hide. Depending on distances, he might use it for Dash otherwise it's lost. [/LIST] [U]Turn Two[/U] [LIST] [*]If he is a long way from the enemy, he can use his Cunning Action for Dash to get close. [*]Tying down an enemy requires an opposed strength check and that's this turn's action. [*]He didn't Disengage or Hide, so unless he used it for Dash, his bonus action is wasted for this turn. [/LIST] [U]Turn Three[/U] Assuming the attempt to tie up the enemy was successful, [LIST] [*]Drawing a weapon is your free object interaction. [*]Using the weapon to make an attack requires the Attack Action. [*]There's no need to disengage if the enemy is incapacitated because it can't make opportunity attacks anyway [*]He can move away to a hiding place (he hasn't used any movement yet, this turn) [*]Then he can use his Cunning Action bonus action to attempt to Hide. [/LIST] I'd recommend saying to your players something along the lines of "That sounds fun, but there's a lot going on around you too, so shall we play it out turn-by-turn?" [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
New DM Question
Top