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General Tabletop Discussion
*Dungeons & Dragons
New DM questions on dishing out treasure
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<blockquote data-quote="GX.Sigma" data-source="post: 6863760" data-attributes="member: 6690511"><p>The answer you're looking for: Use whatever the module says. If it doesn't say there's treasure, there's no treasure. </p><p></p><p>The real answer: It's your game. If you feel there should be treasure, put some treasure there. Modules usually get a lot of things wrong; it's up to you to fix them.</p><p></p><p>As a general rule, I never give out treasure unless there is a good reason to do so. If a creature isn't on its way to go shopping, it probably isn't carrying money.</p><p>I'd never give a random magic item.</p><p>When I'm writing an adventure, and want to decide what sort of treasure is available.</p><p>It says "The Vistani keep <u>all</u> their treasure in this wagon." So that's probably why individual treasure isn't listed. Note that the other Vistani camp (area G) has its own little treasure table to roll on for each wagon.</p><p>They generally don't have treasure listings for friendly NPCs. So, resolve it how you will. You might use the lowest-level hoard table. If a player killed Ireena in my game, I'd have Strahd appear, slaughter all the PCs except the one that did it, and take that one home to the torture chamber (assuming they're low enough level for that to be an option; if not, there are other ways of exacting vengeance). But sure, there's theoretically some moderate family fortune squirreled away somewhere.</p><p>Some random encounters have treasure listed; see page 52 for two examples.</p></blockquote><p></p>
[QUOTE="GX.Sigma, post: 6863760, member: 6690511"] The answer you're looking for: Use whatever the module says. If it doesn't say there's treasure, there's no treasure. The real answer: It's your game. If you feel there should be treasure, put some treasure there. Modules usually get a lot of things wrong; it's up to you to fix them. As a general rule, I never give out treasure unless there is a good reason to do so. If a creature isn't on its way to go shopping, it probably isn't carrying money. I'd never give a random magic item. When I'm writing an adventure, and want to decide what sort of treasure is available. It says "The Vistani keep [U]all[/U] their treasure in this wagon." So that's probably why individual treasure isn't listed. Note that the other Vistani camp (area G) has its own little treasure table to roll on for each wagon. They generally don't have treasure listings for friendly NPCs. So, resolve it how you will. You might use the lowest-level hoard table. If a player killed Ireena in my game, I'd have Strahd appear, slaughter all the PCs except the one that did it, and take that one home to the torture chamber (assuming they're low enough level for that to be an option; if not, there are other ways of exacting vengeance). But sure, there's theoretically some moderate family fortune squirreled away somewhere. Some random encounters have treasure listed; see page 52 for two examples. [/QUOTE]
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